wz      |09:57:27: [SDL_main] Using language: 
wz      |09:57:27: [initialize_ConfigDir] Write dir: C:\Users\flo\Documents\Warzone 2100 2.2\
wz      |09:57:27: [initialize_ConfigDir] Base dir: C:\Program Files\Warzone 2100\
wz      |09:57:27: [SDL_main] Warzone 2100 - Version 2.2.2
fog     |09:57:27: [war_SetFog] Visual fog turned OFF
fog     |09:57:27: [setRevealStatus] avSetRevealStatus: Setting reveal to ON
main    |09:57:27: [SDL_main] initializing
wz      |09:57:27: [registry_load] Loading the registry from [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:27: [openLoadFile] Reading...[directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:27: [registry_load] Parsing the registry from [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:27: [setLanguage] Setting language to "German" (de)
wz      |09:57:27: [setLocaleWindows] Requested locale "7"
fog     |09:57:27: [war_SetFog] Visual fog turned OFF
fog     |09:57:27: [setRevealStatus] avSetRevealStatus: Setting reveal to ON
fog     |09:57:27: [avSetStatus] avSetStatus: Setting fog of war ON
texture |09:57:27: [setTextureSize] texture size set to 512
wz      |09:57:27: [registry_save] Saving the registry to [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:27: [saveFile] We are to write (config) of size 719
wz      |09:57:27: [saveFile] Successfully wrote to C:\Users\flo\Documents\Warzone 2100 2.2\\config with 719 bytes
wz      |09:57:27: [registry_save] Saving the registry to [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:27: [saveFile] We are to write (config) of size 719
wz      |09:57:27: [saveFile] Successfully wrote to C:\Users\flo\Documents\Warzone 2100 2.2\\config with 719 bytes
net     |09:57:27: [NETinit] NETinit
net     |09:57:27: [NETinit] NETPLAY: Init called, MORNIN'
wz      |09:57:27: [saveConfig] Writing prefs to registry
wz      |09:57:27: [registry_save] Saving the registry to [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:27: [saveFile] We are to write (config) of size 719
wz      |09:57:27: [saveFile] Successfully wrote to C:\Users\flo\Documents\Warzone 2100 2.2\\config with 719 bytes
wz      |09:57:27: [registerSearchPath] registerSearchPath: Registering C:\Users\flo\Documents\Warzone 2100 2.2\ at priority 2
wz      |09:57:27: [rebuildSearchPath] Cleaning up
wz      |09:57:27: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |09:57:27: [registerSearchPath] registerSearchPath: Registering C:\Program Files/data/ at priority 3
wz      |09:57:27: [rebuildSearchPath] Cleaning up
wz      |09:57:27: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |09:57:27: [registerSearchPath] registerSearchPath: Registering C:\Program Files/share/warzone2100/ at priority 4
wz      |09:57:27: [rebuildSearchPath] Cleaning up
wz      |09:57:27: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |09:57:27: [registerSearchPath] registerSearchPath: Registering C:\Program Files\Warzone 2100\ at priority 5
wz      |09:57:27: [rebuildSearchPath] Cleaning up
wz      |09:57:27: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |09:57:28: [printSearchPath] Search paths:
wz      |09:57:28: [printSearchPath]     [C:\Users\flo\Documents\Warzone 2100 2.2\]
wz      |09:57:28: [printSearchPath]     [C:\Program Files\Warzone 2100\mp.wz]
wz      |09:57:28: [printSearchPath]     [C:\Program Files\Warzone 2100\]
wz      |09:57:28: [printSearchPath]     [C:\Program Files\Warzone 2100\base.wz]
wz      |09:57:28: [printSearchPath]     [C:\Program Files\Warzone 2100\sequences.wz]
wz      |09:57:28: [scanDataDirs] gamedesc.lev found at C:\Program Files\Warzone 2100\base.wz
3d      |09:57:28: [screenInitialise] OpenGL Vendor : Intel
3d      |09:57:28: [screenInitialise] OpenGL Renderer : Intel Cantiga
3d      |09:57:28: [screenInitialise] OpenGL Version : 1.5.0 - Build 7.15.10.1527
3d      |09:57:28: [screenInitialise] OpenGL Extensions : GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend<
3d      |09:57:28: [screenInitialise] Supported OpenGL extensions:
3d      |09:57:28: [screenInitialise]   * OpenGL 1.2 is supported!
3d      |09:57:28: [screenInitialise]   * OpenGL 1.3 is supported!
3d      |09:57:28: [screenInitialise]   * OpenGL 1.4 is supported!
3d      |09:57:28: [screenInitialise]   * OpenGL 1.5 is supported!
3d      |09:57:28: [screenInitialise]   * OpenGL 2.0 is NOT supported!
3d      |09:57:28: [screenInitialise]   * OpenGL 2.1 is NOT supported!
3d      |09:57:28: [screenInitialise]   * OpenGL 3.0 is NOT supported!
3d      |09:57:28: [screenInitialise]   * Texture compression is supported.
3d      |09:57:28: [screenInitialise]   * Two side stencil is supported.
3d      |09:57:28: [screenInitialise]   * Stencil wrap is supported.
3d      |09:57:28: [screenInitialise]   * Anisotropic filtering is supported.
3d      |09:57:28: [screenInitialise]   * Rectangular texture is supported.
3d      |09:57:28: [screenInitialise]   * FrameBuffer Object (FBO) is NOT supported.
wz      |09:57:28: [loadLevFile] Loading lev file: gamedesc.lev
wz      |09:57:28: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] gamedesc.lev
wz      |09:57:28: [loadLevFile] Loading lev file: addon.lev
wz      |09:57:28: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] addon.lev
fog     |09:57:28: [war_SetFog] Visual fog turned OFF
fog     |09:57:28: [setRevealStatus] avSetRevealStatus: Setting reveal to ON
texture |09:57:28: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
texture |09:57:28: [pie_Initialise] Texture compression: Yes
3d      |09:57:28: [iV_RenderAssign] iV_RenderAssign: flags 1; xcentre 720; ycentre 450; buffer 00000000
sound   |09:57:29: [PrintOpenALVersion] OpenAL Vendor: Creative Labs Inc.
sound   |09:57:29: [PrintOpenALVersion] OpenAL Version: 1.1
sound   |09:57:29: [PrintOpenALVersion] OpenAL Renderer: Software
sound   |09:57:29: [PrintOpenALVersion] OpenAL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
sound   |09:57:29: [PrintOpenALVersion] available openAL device(s) are: Generic Software
wz      |09:57:29: [PlayList_Read] Reading...[directory: C:\Program Files\Warzone 2100\] music/music.wpl
sound   |09:57:29: [PlayList_Read] Added song track1.ogg to playlist
sound   |09:57:29: [PlayList_Read] Added song track2.ogg to playlist
sound   |09:57:29: [cdAudio_Open] called(music)
never   |09:57:29: [iV_initializeGLC] Succesfully initialized. _glcContext = 1
never   |09:57:29: [iV_initializeGLC] Successfully selected font family DejaVu Sans as regular font
never   |09:57:29: [iV_initializeGLC] Successfully selected the "Book" font face of font family DejaVu Sans
never   |09:57:29: [iV_initializeGLC] Successfully selected font family DejaVu Sans for the bold font
never   |09:57:29: [iV_initializeGLC] Successfully selected the "Bold" font face of font family DejaVu Sans
never   |09:57:29: [iV_initializeGLC] Finished initializing GLC
main    |09:57:29: [frontendInitialise] Initialising frontend : wrf/frontend.wrf
wz      |09:57:29: [radarInitVars] Resetting radar zoom to 1.000000
wz      |09:57:29: [radarSize] radar=(1416,876) tex=(0,0) size=(0,0)
never   |09:57:29: [driveInitVars] driveInitVars: Driving
main    |09:57:29: [frontendInitialise] frontEndInitialise: loading resource file .....
wz      |09:57:29: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/frontend.wrf
wz      |09:57:29: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/frontend.wrf
never   |09:57:29: [res_parse] directory: images
never   |09:57:29: [res_parse] Current resource directory: images/
never   |09:57:29: [res_parse] file: IMGPAGE frontend0.png
never   |09:57:29: [loadingScreenCallback] loadingScreenCallback: pause 1367
never   |09:57:29: [res_parse] file: IMGPAGE frontend1.png
never   |09:57:29: [res_parse] file: IMGPAGE frontend2.png
never   |09:57:29: [res_parse] file: IMGPAGE frontend3.png
never   |09:57:29: [res_parse] file: IMGPAGE frontend4.png
never   |09:57:29: [res_parse] file: IMGPAGE intfac0.png
never   |09:57:29: [res_parse] file: IMGPAGE intfac1.png
never   |09:57:29: [res_parse] file: IMGPAGE intfac2.png
never   |09:57:29: [res_parse] file: IMGPAGE intfac3.png
never   |09:57:29: [res_parse] file: IMGPAGE intfac4.png
never   |09:57:29: [res_parse] file: IMGPAGE intfac5.png
never   |09:57:29: [res_parse] file: IMG intfac.img
wz      |09:57:29: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] images/intfac.img
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: intfac0.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: intfac0.png page=1
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: intfac1.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: intfac1.png page=2
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: intfac2.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: intfac2.png page=3
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: intfac3.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: intfac3.png page=4
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: intfac4.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: intfac4.png page=5
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: intfac5.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: intfac5.png page=6
never   |09:57:29: [res_parse] file: IMG frontend.img
wz      |09:57:29: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] images/frontend.img
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: frontend0.png (512, 512)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: frontend0.png page=7
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: frontend1.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: frontend1.png page=8
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: frontend2.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: frontend2.png page=9
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: frontend3.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: frontend3.png page=10
texture |09:57:29: [LoadTextureFile] Load texture from resource cache: frontend4.png (256, 256)
texture |09:57:29: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: frontend4.png page=11
never   |09:57:29: [res_parse] directory: texpages
never   |09:57:29: [res_parse] Current resource directory: texpages/
never   |09:57:29: [res_parse] file: TEXPAGE page-6-features-arizona.png
texture |09:57:29: [dataTexPageLoad] adding page page-6 with texture texpages/page-6-features-arizona.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-6 page=12
never   |09:57:29: [res_parse] file: TEXPAGE page-7-barbarians-arizona.png
texture |09:57:29: [dataTexPageLoad] adding page page-7 with texture texpages/page-7-barbarians-arizona.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-7 page=13
never   |09:57:29: [res_parse] file: TEXPAGE page-8-player-buildings-bases.png
texture |09:57:29: [dataTexPageLoad] adding page page-8 with texture texpages/page-8-player-buildings-bases.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-8 page=14
never   |09:57:29: [res_parse] file: TEXPAGE page-9-player-buildings-bases.png
texture |09:57:29: [dataTexPageLoad] adding page page-9 with texture texpages/page-9-player-buildings-bases.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-9 page=15
never   |09:57:29: [res_parse] file: TEXPAGE page-10-laboratories.png
texture |09:57:29: [dataTexPageLoad] adding page page-10 with texture texpages/page-10-laboratories.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-10 page=16
never   |09:57:29: [res_parse] file: TEXPAGE page-11-player-buildings.png
texture |09:57:29: [dataTexPageLoad] adding page page-11 with texture texpages/page-11-player-buildings.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-11 page=17
never   |09:57:29: [res_parse] file: TEXPAGE page-12-player-buildings.png
texture |09:57:29: [dataTexPageLoad] adding page page-12 with texture texpages/page-12-player-buildings.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-12 page=18
never   |09:57:29: [res_parse] file: TEXPAGE page-13-player-buildings.png
texture |09:57:29: [dataTexPageLoad] adding page page-13 with texture texpages/page-13-player-buildings.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-13 page=19
never   |09:57:29: [res_parse] file: TEXPAGE page-14-droid-hubs.png
texture |09:57:29: [dataTexPageLoad] adding page page-14 with texture texpages/page-14-droid-hubs.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-14 page=20
never   |09:57:29: [res_parse] file: TEXPAGE page-15-droid-hubs.png
texture |09:57:29: [dataTexPageLoad] adding page page-15 with texture texpages/page-15-droid-hubs.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-15 page=21
never   |09:57:29: [res_parse] file: TEXPAGE page-16-droid-drives.png
texture |09:57:29: [dataTexPageLoad] adding page page-16 with texture texpages/page-16-droid-drives.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-16 page=22
never   |09:57:29: [res_parse] file: TEXPAGE page-17-droid-weapons.png
texture |09:57:29: [dataTexPageLoad] adding page page-17 with texture texpages/page-17-droid-weapons.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-17 page=23
never   |09:57:29: [res_parse] file: TEXPAGE page-18-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-18 with texture texpages/page-18-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-18 page=24
never   |09:57:29: [res_parse] file: TEXPAGE page-19-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-19 with texture texpages/page-19-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-19 page=25
never   |09:57:29: [res_parse] file: TEXPAGE page-20-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-20 with texture texpages/page-20-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-20 page=26
never   |09:57:29: [res_parse] file: TEXPAGE page-21-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-21 with texture texpages/page-21-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-21 page=27
never   |09:57:29: [res_parse] file: TEXPAGE page-22-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-22 with texture texpages/page-22-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-22 page=28
never   |09:57:29: [res_parse] file: TEXPAGE page-23-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-23 with texture texpages/page-23-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-23 page=29
never   |09:57:29: [res_parse] file: TEXPAGE page-24-fx.png
texture |09:57:29: [dataTexPageLoad] adding page page-24 with texture texpages/page-24-fx.png
texture |09:57:29: [pie_AddTexPage] pie_AddTexPage: page-24 page=30
never   |09:57:29: [res_parse] file: TEXPAGE page-28-naval.png
texture |09:57:30: [dataTexPageLoad] adding page page-28 with texture texpages/page-28-naval.png
texture |09:57:30: [pie_AddTexPage] pie_AddTexPage: page-28 page=31
never   |09:57:30: [res_parse] file: TEXPAGE page-59-more-weapons.png
texture |09:57:30: [dataTexPageLoad] adding page page-59 with texture texpages/page-59-more-weapons.png
texture |09:57:30: [pie_AddTexPage] pie_AddTexPage: page-59 page=32
texture |09:57:30: [pie_AddTexPage] scaling down texture page-59 from 1024x1024 to 512x512
never   |09:57:30: [res_parse] directory: audio/sfx/interfce
never   |09:57:30: [res_parse] Current resource directory: audio/sfx/interfce/
never   |09:57:30: [res_parse] file: WAV beep1.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep1.ogg
never   |09:57:30: [res_parse] file: WAV beep2.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep2.ogg
never   |09:57:30: [res_parse] file: WAV beep4.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep4.ogg
never   |09:57:30: [res_parse] file: WAV beep5.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep5.ogg
never   |09:57:30: [res_parse] file: WAV beep6.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep6.ogg
never   |09:57:30: [res_parse] file: WAV beep7.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep7.ogg
never   |09:57:30: [res_parse] file: WAV beep8.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep8.ogg
never   |09:57:30: [res_parse] file: WAV beep9.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep9.ogg
never   |09:57:30: [res_parse] file: WAV gmeshtdn.ogg
wz      |09:57:30: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/gmeshtdn.ogg
never   |09:57:30: [res_parse] directory: audio
never   |09:57:30: [res_parse] Current resource directory: audio/
never   |09:57:30: [res_parse] file: AUDIOCFG frontaud.cfg
wz      |09:57:30: [dataAudioCfgLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/frontaud.cfg
never   |09:57:30: [res_parse] directory: messages/strings
never   |09:57:30: [res_parse] Current resource directory: messages/strings/
never   |09:57:30: [res_parse] file: STR_RES names.txt
wz      |09:57:30: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\mp.wz] messages/strings/names.txt
sound   |09:57:30: [cdAudio_PlayTrack] called(0)
sound   |09:57:30: [cdAudio_OpenTrack] called(music/menu.ogg)
sound   |09:57:30: [cdAudio_Stop] called, cdStream=00000000
wz      |09:57:30: [cdAudio_OpenTrack] Reading...[directory: C:\Program Files\Warzone 2100\] music/menu.ogg
sound   |09:57:30: [cdAudio_OpenTrack] successful(music/menu.ogg)
main    |09:57:30: [SDL_main] Entering main loop
wz      |09:57:34: [loadMultiStats] loadMultiStats: multiplay/players/Mr_ Spook.sta
wz      |09:57:34: [openLoadFile] Reading...[directory: C:\Users\flo\Documents\Warzone 2100 2.2\] multiplay/players/Mr_ Spook.sta
wz      |09:57:39: [hostCampaign] Hosting campaign: 'My Game', player: 'Mr_ Spook'
net     |09:57:39: [NEThostGame] NEThostGame(My Game, Mr_ Spook, 14, 0, 0, 0, 4)
wz      |09:57:39: [loadMultiStats] loadMultiStats: multiplay/players/Mr_ Spook.sta
wz      |09:57:39: [openLoadFile] Reading...[directory: C:\Users\flo\Documents\Warzone 2100 2.2\] multiplay/players/Mr_ Spook.sta
wz      |09:57:40: [decideWRF] decideWRF: multiplay/custommaps/Sk-Rush.wrf
net     |09:57:40: [NEThaltJoining] temporarily locking game to prevent more players
fog     |09:57:40: [setRevealStatus] avSetRevealStatus: Setting reveal to ON
fog     |09:57:40: [war_SetFog] Visual fog turned OFF
fog     |09:57:40: [setRevealStatus] avSetRevealStatus: Setting reveal to ON
main    |09:57:40: [runTitleLoop] TITLECODE_STARTGAME
wz      |09:57:40: [frontendShutdown] == Shuting down frontend ==
wz      |09:57:40: [saveConfig] Writing prefs to registry
never   |09:57:40: [saveConfig] Writing multiplay prefs to registry
wz      |09:57:40: [registry_save] Saving the registry to [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:57:40: [saveFile] We are to write (config) of size 719
wz      |09:57:40: [saveFile] Successfully wrote to C:\Users\flo\Documents\Warzone 2100 2.2\\config with 719 bytes
never   |09:57:40: [resReleaseAllData] resReleaseAllData: STR_RES resource: names.txt(1a66bb4) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-59(45b80d9) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-28(45b8008) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-24(45b8004) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-23(45b8003) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-22(45b8002) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-21(45b8001) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-20(45b8000) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-19(45b8019) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-18(45b8018) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-17(45b8017) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-16(45b8016) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-15(45b8015) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-14(45b8014) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-13(45b8013) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-12(45b8012) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-11(45b8011) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-10(45b8010) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-9(545b809) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-8(545b808) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-7(545b807) not used
never   |09:57:40: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-6(545b806) not used
sound   |09:57:40: [__sound_GetError] OpenAL raised an error: "AL_INVALID_OPERATION: Illegal call"; at openal_track.c:627
texture |09:57:40: [frontendShutdown] === frontendShutdown ===
texture |09:57:40: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
texture |09:57:40: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
wz      |09:57:40: [levLoadData] Loading level Sk-Rush ((null), type 0)
wz      |09:57:40: [levLoadData] ** Data set found is Sk-Rush type 14
wz      |09:57:40: [levLoadData] Setting base dataset to load: MULTI_CAM_1
wz      |09:57:40: [rebuildSearchPath] Cleaning up
wz      |09:57:40: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |09:57:41: [levLoadData] Calling stageOneInitialise!
wz      |09:57:41: [stageOneInitialise] == stageOneInitalise ==
wz      |09:57:41: [radarInitVars] Resetting radar zoom to 1.000000
wz      |09:57:41: [radarSize] radar=(1416,876) tex=(0,0) size=(0,0)
never   |09:57:41: [driveInitVars] driveInitVars: Driving
save    |09:57:41: [initMission] *** Init Mission ***
wz      |09:57:41: [levLoadData] Loading base dataset MULTI_CAM_1
wz      |09:57:41: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/vidmem.wrf ...
wz      |09:57:41: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/vidmem.wrf
wz      |09:57:41: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/vidmem.wrf
never   |09:57:41: [res_parse] directory: images
never   |09:57:41: [res_parse] Current resource directory: images/
never   |09:57:41: [res_parse] file: IMGPAGE intfac0.png
never   |09:57:41: [loadingScreenCallback] loadingScreenCallback: pause 10816
never   |09:57:41: [res_parse] file: IMGPAGE intfac1.png
never   |09:57:41: [res_parse] file: IMGPAGE intfac2.png
never   |09:57:41: [res_parse] file: IMGPAGE intfac3.png
never   |09:57:41: [res_parse] file: IMGPAGE intfac4.png
never   |09:57:41: [res_parse] file: IMGPAGE intfac5.png
never   |09:57:41: [res_parse] file: IMG intfac.img
wz      |09:57:41: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] images/intfac.img
texture |09:57:41: [LoadTextureFile] Load texture from resource cache: intfac0.png (256, 256)
texture |09:57:41: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:41: [pie_AddTexPage] pie_AddTexPage: intfac0.png page=1
texture |09:57:41: [LoadTextureFile] Load texture from resource cache: intfac1.png (256, 256)
texture |09:57:41: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:41: [pie_AddTexPage] pie_AddTexPage: intfac1.png page=2
texture |09:57:41: [LoadTextureFile] Load texture from resource cache: intfac2.png (256, 256)
texture |09:57:41: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:41: [pie_AddTexPage] pie_AddTexPage: intfac2.png page=3
texture |09:57:41: [LoadTextureFile] Load texture from resource cache: intfac3.png (256, 256)
texture |09:57:41: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:41: [pie_AddTexPage] pie_AddTexPage: intfac3.png page=4
texture |09:57:41: [LoadTextureFile] Load texture from resource cache: intfac4.png (256, 256)
texture |09:57:41: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:41: [pie_AddTexPage] pie_AddTexPage: intfac4.png page=5
texture |09:57:41: [LoadTextureFile] Load texture from resource cache: intfac5.png (256, 256)
texture |09:57:41: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:57:41: [pie_AddTexPage] pie_AddTexPage: intfac5.png page=6
never   |09:57:41: [res_parse] directory: texpages
never   |09:57:41: [res_parse] Current resource directory: texpages/
never   |09:57:41: [res_parse] file: TERTILES tertilesc1hw
wz      |09:57:41: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] texpages/tertilesc1hw.radar
texture |09:57:41: [texLoad]   texLoad: Registering k=0 i=128 u=0.000000 v=0.000000 xoff=0 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-00.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=1 i=128 u=0.062500 v=0.000000 xoff=128 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-01.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=2 i=128 u=0.125000 v=0.000000 xoff=256 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-02.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=3 i=128 u=0.187500 v=0.000000 xoff=384 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-03.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=4 i=128 u=0.250000 v=0.000000 xoff=512 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-04.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=5 i=128 u=0.312500 v=0.000000 xoff=640 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-05.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=6 i=128 u=0.375000 v=0.000000 xoff=768 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-06.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=7 i=128 u=0.437500 v=0.000000 xoff=896 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-07.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=8 i=128 u=0.500000 v=0.000000 xoff=1024 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-08.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=9 i=128 u=0.562500 v=0.000000 xoff=1152 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-09.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=10 i=128 u=0.625000 v=0.000000 xoff=1280 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-10.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=11 i=128 u=0.687500 v=0.000000 xoff=1408 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-11.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=12 i=128 u=0.750000 v=0.000000 xoff=1536 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-12.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=13 i=128 u=0.812500 v=0.000000 xoff=1664 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-13.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=14 i=128 u=0.875000 v=0.000000 xoff=1792 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-14.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=15 i=128 u=0.937500 v=0.000000 xoff=1920 yoff=0 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-15.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=16 i=128 u=0.000000 v=0.062500 xoff=0 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-16.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=17 i=128 u=0.062500 v=0.062500 xoff=128 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-17.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=18 i=128 u=0.125000 v=0.062500 xoff=256 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-18.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=19 i=128 u=0.187500 v=0.062500 xoff=384 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-19.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=20 i=128 u=0.250000 v=0.062500 xoff=512 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-20.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=21 i=128 u=0.312500 v=0.062500 xoff=640 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-21.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=22 i=128 u=0.375000 v=0.062500 xoff=768 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-22.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=23 i=128 u=0.437500 v=0.062500 xoff=896 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-23.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=24 i=128 u=0.500000 v=0.062500 xoff=1024 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-24.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=25 i=128 u=0.562500 v=0.062500 xoff=1152 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-25.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=26 i=128 u=0.625000 v=0.062500 xoff=1280 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-26.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=27 i=128 u=0.687500 v=0.062500 xoff=1408 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-27.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=28 i=128 u=0.750000 v=0.062500 xoff=1536 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-28.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=29 i=128 u=0.812500 v=0.062500 xoff=1664 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-29.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=30 i=128 u=0.875000 v=0.062500 xoff=1792 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-30.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=31 i=128 u=0.937500 v=0.062500 xoff=1920 yoff=128 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-31.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=32 i=128 u=0.000000 v=0.125000 xoff=0 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-32.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=33 i=128 u=0.062500 v=0.125000 xoff=128 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-33.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=34 i=128 u=0.125000 v=0.125000 xoff=256 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-34.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=35 i=128 u=0.187500 v=0.125000 xoff=384 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-35.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=36 i=128 u=0.250000 v=0.125000 xoff=512 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-36.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=37 i=128 u=0.312500 v=0.125000 xoff=640 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-37.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=38 i=128 u=0.375000 v=0.125000 xoff=768 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-38.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=39 i=128 u=0.437500 v=0.125000 xoff=896 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-39.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=40 i=128 u=0.500000 v=0.125000 xoff=1024 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-40.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=41 i=128 u=0.562500 v=0.125000 xoff=1152 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-41.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=42 i=128 u=0.625000 v=0.125000 xoff=1280 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-42.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=43 i=128 u=0.687500 v=0.125000 xoff=1408 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-43.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=44 i=128 u=0.750000 v=0.125000 xoff=1536 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-44.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=45 i=128 u=0.812500 v=0.125000 xoff=1664 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-45.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=46 i=128 u=0.875000 v=0.125000 xoff=1792 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-46.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=47 i=128 u=0.937500 v=0.125000 xoff=1920 yoff=256 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-47.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=48 i=128 u=0.000000 v=0.187500 xoff=0 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-48.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=49 i=128 u=0.062500 v=0.187500 xoff=128 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-49.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=50 i=128 u=0.125000 v=0.187500 xoff=256 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-50.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=51 i=128 u=0.187500 v=0.187500 xoff=384 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-51.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=52 i=128 u=0.250000 v=0.187500 xoff=512 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-52.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=53 i=128 u=0.312500 v=0.187500 xoff=640 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-53.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=54 i=128 u=0.375000 v=0.187500 xoff=768 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-54.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=55 i=128 u=0.437500 v=0.187500 xoff=896 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-55.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=56 i=128 u=0.500000 v=0.187500 xoff=1024 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-56.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=57 i=128 u=0.562500 v=0.187500 xoff=1152 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-57.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=58 i=128 u=0.625000 v=0.187500 xoff=1280 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-58.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=59 i=128 u=0.687500 v=0.187500 xoff=1408 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-59.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=60 i=128 u=0.750000 v=0.187500 xoff=1536 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-60.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=61 i=128 u=0.812500 v=0.187500 xoff=1664 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-61.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=62 i=128 u=0.875000 v=0.187500 xoff=1792 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-62.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=63 i=128 u=0.937500 v=0.187500 xoff=1920 yoff=384 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-63.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=64 i=128 u=0.000000 v=0.250000 xoff=0 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-64.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=65 i=128 u=0.062500 v=0.250000 xoff=128 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-65.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=66 i=128 u=0.125000 v=0.250000 xoff=256 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-66.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=67 i=128 u=0.187500 v=0.250000 xoff=384 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-67.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=68 i=128 u=0.250000 v=0.250000 xoff=512 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-68.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=69 i=128 u=0.312500 v=0.250000 xoff=640 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-69.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=70 i=128 u=0.375000 v=0.250000 xoff=768 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-70.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=71 i=128 u=0.437500 v=0.250000 xoff=896 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-71.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=72 i=128 u=0.500000 v=0.250000 xoff=1024 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-72.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=73 i=128 u=0.562500 v=0.250000 xoff=1152 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-73.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=74 i=128 u=0.625000 v=0.250000 xoff=1280 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-74.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=75 i=128 u=0.687500 v=0.250000 xoff=1408 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-75.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=76 i=128 u=0.750000 v=0.250000 xoff=1536 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-76.png)
texture |09:57:41: [texLoad]   texLoad: Registering k=77 i=128 u=0.812500 v=0.250000 xoff=1664 yoff=512 xsize=2048 ysize=2048 tex=7 (texpages/tertilesc1hw-128/tile-77.png)
texture |09:57:41: [texLoad] texLoad: Found 78 textures for texpages/tertilesc1hw-128 mipmap level 128, added to page 7, opengl id 8
texture |09:57:41: [texLoad] texLoad: Found 78 textures for texpages/tertilesc1hw-64 mipmap level 64, added to page 7, opengl id 8
texture |09:57:41: [texLoad] texLoad: Found 78 textures for texpages/tertilesc1hw-32 mipmap level 32, added to page 7, opengl id 8
texture |09:57:41: [texLoad] texLoad: Found 78 textures for texpages/tertilesc1hw-16 mipmap level 16, added to page 7, opengl id 8
texture |09:57:41: [dataTERTILESLoad] HW Tiles loaded
never   |09:57:41: [loadingScreenCallback] loadingScreenCallback: pause 829
never   |09:57:41: [res_parse] file: TEXPAGE page-59-more-weapons.png
texture |09:57:42: [dataTexPageLoad] adding page page-59 with texture texpages/page-59-more-weapons.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-59 page=8
texture |09:57:42: [pie_AddTexPage] scaling down texture page-59 from 1024x1024 to 512x512
never   |09:57:42: [res_parse] file: TEXPAGE page-6-features-arizona.png
texture |09:57:42: [dataTexPageLoad] adding page page-6 with texture texpages/page-6-features-arizona.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-6 page=9
never   |09:57:42: [res_parse] file: TEXPAGE page-7-barbarians-arizona.png
texture |09:57:42: [dataTexPageLoad] adding page page-7 with texture texpages/page-7-barbarians-arizona.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-7 page=10
never   |09:57:42: [res_parse] file: TEXPAGE page-8-player-buildings-bases.png
texture |09:57:42: [dataTexPageLoad] adding page page-8 with texture texpages/page-8-player-buildings-bases.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-8 page=11
never   |09:57:42: [res_parse] file: TEXPAGE page-9-player-buildings-bases.png
texture |09:57:42: [dataTexPageLoad] adding page page-9 with texture texpages/page-9-player-buildings-bases.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-9 page=12
never   |09:57:42: [res_parse] file: TEXPAGE page-10-laboratories.png
texture |09:57:42: [dataTexPageLoad] adding page page-10 with texture texpages/page-10-laboratories.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-10 page=13
never   |09:57:42: [res_parse] file: TEXPAGE page-11-player-buildings.png
texture |09:57:42: [dataTexPageLoad] adding page page-11 with texture texpages/page-11-player-buildings.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-11 page=14
never   |09:57:42: [res_parse] file: TEXPAGE page-12-player-buildings.png
texture |09:57:42: [dataTexPageLoad] adding page page-12 with texture texpages/page-12-player-buildings.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-12 page=15
never   |09:57:42: [res_parse] file: TEXPAGE page-13-player-buildings.png
texture |09:57:42: [dataTexPageLoad] adding page page-13 with texture texpages/page-13-player-buildings.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-13 page=16
never   |09:57:42: [res_parse] file: TEXPAGE page-14-droid-hubs.png
texture |09:57:42: [dataTexPageLoad] adding page page-14 with texture texpages/page-14-droid-hubs.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-14 page=17
never   |09:57:42: [res_parse] file: TEXPAGE page-15-droid-hubs.png
texture |09:57:42: [dataTexPageLoad] adding page page-15 with texture texpages/page-15-droid-hubs.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-15 page=18
never   |09:57:42: [res_parse] file: TEXPAGE page-16-droid-drives.png
texture |09:57:42: [dataTexPageLoad] adding page page-16 with texture texpages/page-16-droid-drives.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-16 page=19
never   |09:57:42: [res_parse] file: TEXPAGE page-17-droid-weapons.png
texture |09:57:42: [dataTexPageLoad] adding page page-17 with texture texpages/page-17-droid-weapons.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-17 page=20
never   |09:57:42: [res_parse] file: TEXPAGE page-18-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-18 with texture texpages/page-18-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-18 page=21
never   |09:57:42: [res_parse] file: TEXPAGE page-19-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-19 with texture texpages/page-19-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-19 page=22
never   |09:57:42: [res_parse] file: TEXPAGE page-20-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-20 with texture texpages/page-20-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-20 page=23
never   |09:57:42: [res_parse] file: TEXPAGE page-21-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-21 with texture texpages/page-21-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-21 page=24
never   |09:57:42: [res_parse] file: TEXPAGE page-22-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-22 with texture texpages/page-22-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-22 page=25
never   |09:57:42: [res_parse] file: TEXPAGE page-23-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-23 with texture texpages/page-23-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-23 page=26
never   |09:57:42: [res_parse] file: TEXPAGE page-24-fx.png
texture |09:57:42: [dataTexPageLoad] adding page page-24 with texture texpages/page-24-fx.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-24 page=27
never   |09:57:42: [res_parse] file: TEXPAGE page-25-sky-arizona.png
texture |09:57:42: [dataTexPageLoad] adding page page-25 with texture texpages/page-25-sky-arizona.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-25 page=28
never   |09:57:42: [res_parse] file: TEXPAGE page-28-naval.png
texture |09:57:42: [dataTexPageLoad] adding page page-28 with texture texpages/page-28-naval.png
texture |09:57:42: [pie_AddTexPage] pie_AddTexPage: page-28 page=29
wz      |09:57:43: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/basic.wrf ...
wz      |09:57:43: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/basic.wrf
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/basic.wrf
never   |09:57:43: [res_parse] directory: effects
never   |09:57:43: [res_parse] Current resource directory: effects/
never   |09:57:43: [res_parse] file: IMD fxl3dshk.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxl3dshk.pie
never   |09:57:43: [res_parse] file: IMD fxlightr.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlightr.pie
never   |09:57:43: [res_parse] file: IMD fxexpdrt.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxexpdrt.pie
never   |09:57:43: [res_parse] file: IMD mirain.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/mirain.pie
never   |09:57:43: [res_parse] file: IMD misnow.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/misnow.pie
never   |09:57:43: [res_parse] file: IMD fxatexp.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxatexp.pie
never   |09:57:43: [res_parse] file: IMD fxsexp.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxsexp.pie
never   |09:57:43: [res_parse] file: IMD fxlexp.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlexp.pie
never   |09:57:43: [res_parse] file: IMD parthead.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/parthead.pie
never   |09:57:43: [res_parse] file: IMD partbody.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/partbody.pie
never   |09:57:43: [res_parse] file: IMD partlegs.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/partlegs.pie
never   |09:57:43: [res_parse] file: IMD partarm.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/partarm.pie
never   |09:57:43: [res_parse] file: IMD fxssteam.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxssteam.pie
never   |09:57:43: [res_parse] file: IMD fxmsteam.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmsteam.pie
never   |09:57:43: [res_parse] file: IMD fxsmoke.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxsmoke.pie
never   |09:57:43: [res_parse] file: IMD fxdust.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxdust.pie
never   |09:57:43: [res_parse] file: IMD fxplasma.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxplasma.pie
never   |09:57:43: [res_parse] file: IMD fxft.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxft.pie
never   |09:57:43: [res_parse] file: IMD fxmflare.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmflare.pie
never   |09:57:43: [res_parse] file: IMD cybitbod.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/cybitbod.pie
never   |09:57:43: [res_parse] file: IMD cybitgun.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/cybitgun.pie
never   |09:57:43: [res_parse] file: IMD cybitrkt.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/cybitrkt.pie
never   |09:57:43: [res_parse] file: IMD cybitlg1.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/cybitlg1.pie
never   |09:57:43: [res_parse] file: IMD fxblip.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxblip.pie
never   |09:57:43: [res_parse] file: IMD cyshadow.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/cyshadow.pie
never   |09:57:43: [res_parse] file: IMD fxblood.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxblood.pie
never   |09:57:43: [res_parse] file: IMD fxpower.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxpower.pie
never   |09:57:43: [res_parse] file: IMD fxssmoke.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxssmoke.pie
never   |09:57:43: [res_parse] file: IMD midebr1.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/midebr1.pie
never   |09:57:43: [res_parse] file: IMD midebr2.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/midebr2.pie
never   |09:57:43: [res_parse] file: IMD midebr3.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/midebr3.pie
never   |09:57:43: [res_parse] file: IMD midebr4.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/midebr4.pie
never   |09:57:43: [res_parse] file: IMD midebr5.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/midebr5.pie
never   |09:57:43: [res_parse] file: IMD fxvtl01.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl01.pie
never   |09:57:43: [res_parse] file: IMD fxvtl2and3.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl2and3.pie
never   |09:57:43: [res_parse] file: IMD fxvtl04.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl04.pie
never   |09:57:43: [res_parse] file: IMD fxvtl5to8.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl5to8.pie
never   |09:57:43: [res_parse] file: IMD fxvtl09.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl09.pie
never   |09:57:43: [res_parse] file: IMD fxvtl10.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl10.pie
never   |09:57:43: [res_parse] file: IMD fxvtl11.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl11.pie
never   |09:57:43: [res_parse] file: IMD fxvtl12.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvtl12.pie
never   |09:57:43: [res_parse] directory: misc
never   |09:57:43: [res_parse] Current resource directory: misc/
never   |09:57:43: [res_parse] file: IMD arrow.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/arrow.pie
never   |09:57:43: [res_parse] file: IMD minum1.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/minum1.pie
never   |09:57:43: [res_parse] file: IMD minum2.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/minum2.pie
never   |09:57:43: [res_parse] file: IMD minum3.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/minum3.pie
never   |09:57:43: [res_parse] file: IMD minum4.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/minum4.pie
never   |09:57:43: [res_parse] file: IMD minum5.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/minum5.pie
never   |09:57:43: [res_parse] file: IMD micnum1.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/micnum1.pie
never   |09:57:43: [res_parse] file: IMD micnum2.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/micnum2.pie
never   |09:57:43: [res_parse] file: IMD micnum3.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/micnum3.pie
never   |09:57:43: [res_parse] file: IMD micnum4.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/micnum4.pie
never   |09:57:43: [res_parse] file: IMD micnum5.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/micnum5.pie
never   |09:57:43: [res_parse] file: IMD mivnum1.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mivnum1.pie
never   |09:57:43: [res_parse] file: IMD mivnum2.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mivnum2.pie
never   |09:57:43: [res_parse] file: IMD mivnum3.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mivnum3.pie
never   |09:57:43: [res_parse] file: IMD mivnum4.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mivnum4.pie
never   |09:57:43: [res_parse] file: IMD mivnum5.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mivnum5.pie
never   |09:57:43: [res_parse] file: IMD iccamera.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/iccamera.pie
never   |09:57:43: [res_parse] file: IMD blipenm.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/blipenm.pie
never   |09:57:43: [res_parse] file: IMD blipart.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/blipart.pie
never   |09:57:43: [res_parse] file: IMD blipres.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/blipres.pie
never   |09:57:43: [res_parse] file: IMD mitrnshd.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mitrnshd.pie
never   |09:57:43: [res_parse] file: IMD mirnum1.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/mirnum1.pie
never   |09:57:43: [res_parse] directory: structs
never   |09:57:43: [res_parse] Current resource directory: structs/
never   |09:57:43: [res_parse] file: IMD blderik.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blderik.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 54, npolys 28
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 8, npolys 5
never   |09:57:43: [res_parse] directory: components/bodies
never   |09:57:43: [res_parse] Current resource directory: components/bodies/
never   |09:57:43: [res_parse] file: IMD runanim.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/runanim.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 16, npolys 5
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 18, npolys 7
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 16, npolys 5
never   |09:57:43: [res_parse] file: IMD runflame.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/runflame.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 12, npolys 3
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 14, npolys 5
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 12, npolys 3
never   |09:57:43: [res_parse] file: IMD flamfall.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/flamfall.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 12, npolys 3
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 14, npolys 5
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 12, npolys 3
never   |09:57:43: [res_parse] file: IMD fireknee.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/fireknee.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 18, npolys 5
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 23, npolys 7
never   |09:57:43: [res_parse] file: IMD walkanim.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/walkanim.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 16, npolys 5
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 18, npolys 7
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 16, npolys 5
never   |09:57:43: [res_parse] file: IMD cybdpstd.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybdpstd.pie
never   |09:57:43: [res_parse] file: IMD cybdpair.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybdpair.pie
never   |09:57:43: [res_parse] file: IMD cybdpjmp.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybdpjmp.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 64, npolys 21
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 62, npolys 21
never   |09:57:43: [res_parse] file: IMD cybdplnd.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybdplnd.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 64, npolys 21
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 62, npolys 21
never   |09:57:43: [res_parse] file: IMD cybdprun.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybdprun.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 26, npolys 8
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 24, npolys 8
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 26, npolys 8
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 24, npolys 8
never   |09:57:43: [res_parse] file: IMD cybd_std.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybd_std.pie
never   |09:57:43: [res_parse] file: IMD cybd_run.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/cybd_run.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 26, npolys 8
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 24, npolys 8
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 26, npolys 8
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 24, npolys 8
never   |09:57:43: [res_parse] file: IMD scbd_std.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/bodies/scbd_std.pie
never   |09:57:43: [res_parse] file: IMD scbd_run.pie
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/bodies/scbd_run.pie
3d      |09:57:43: [_imd_load_level] imd[_load_level] = npoints 8, npolys 2
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
never   |09:57:43: [res_parse] directory: anims
never   |09:57:43: [res_parse] Current resource directory: anims/
never   |09:57:43: [res_parse] file: ANI runanim.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/runanim.ani
never   |09:57:43: [res_parse] file: ANI runflame.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/runflame.ani
never   |09:57:43: [res_parse] file: ANI flamfall.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/flamfall.ani
never   |09:57:43: [res_parse] file: ANI fireknee.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/fireknee.ani
never   |09:57:43: [res_parse] file: ANI walkanim.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/walkanim.ani
never   |09:57:43: [res_parse] file: ANI blderik.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/blderik.ani
never   |09:57:43: [res_parse] file: ANI cybd_run.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/cybd_run.ani
never   |09:57:43: [res_parse] file: ANI cybdpjmp.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/cybdpjmp.ani
never   |09:57:43: [res_parse] file: ANI cybdplnd.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/cybdplnd.ani
never   |09:57:43: [res_parse] file: ANI cybdprun.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] anims/cybdprun.ani
never   |09:57:43: [res_parse] file: ANI scbd_run.ani
wz      |09:57:43: [dataAnimLoad] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] anims/scbd_run.ani
never   |09:57:43: [res_parse] file: ANIMCFG anim.cfg
wz      |09:57:43: [dataAnimCfgLoad] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] anims/anim.cfg
wz      |09:57:43: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/cam1.wrf ...
wz      |09:57:43: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/cam1.wrf
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/cam1.wrf
never   |09:57:43: [res_parse] directory: messages/strings
never   |09:57:43: [res_parse] Current resource directory: messages/strings/
never   |09:57:43: [res_parse] file: STR_RES genstrings.txt
wz      |09:57:43: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\base.wz] messages/strings/genstrings.txt
never   |09:57:43: [res_parse] file: STR_RES cam1strings.txt
wz      |09:57:43: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\base.wz] messages/strings/cam1strings.txt
never   |09:57:43: [res_parse] file: STR_RES cam2strings.txt
wz      |09:57:43: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\base.wz] messages/strings/cam2strings.txt
never   |09:57:43: [res_parse] file: STR_RES cam3strings.txt
wz      |09:57:43: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\base.wz] messages/strings/cam3strings.txt
never   |09:57:43: [res_parse] file: STR_RES resstrings.txt
wz      |09:57:43: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\mp.wz] messages/strings/resstrings.txt
never   |09:57:43: [res_parse] file: STR_RES scrstrings.txt
wz      |09:57:43: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\base.wz] messages/strings/scrstrings.txt
never   |09:57:43: [res_parse] directory: messages
never   |09:57:43: [res_parse] Current resource directory: messages/
never   |09:57:43: [res_parse] file: SMSG cam1messages.txt
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] messages/cam1messages.txt
message |09:57:43: [loadViewData] Loaded CMB1_MSG
message |09:57:43: [loadViewData] Loaded END
never   |09:57:43: [res_parse] file: SMSG cam2messages.txt
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] messages/cam2messages.txt
message |09:57:43: [loadViewData] Loaded CMB2_MSG1
message |09:57:43: [loadViewData] Loaded CMB2_MSG2
message |09:57:43: [loadViewData] Loaded CMBFULL2_MSG
message |09:57:43: [loadViewData] Loaded END
never   |09:57:43: [res_parse] file: SMSG cam3messages.txt
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] messages/cam3messages.txt
message |09:57:43: [loadViewData] Loaded DELETE_ME
message |09:57:43: [loadViewData] Loaded END
wz      |09:57:43: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\base.wz] wrf/audio.wrf ...
wz      |09:57:43: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\base.wz] wrf/audio.wrf
wz      |09:57:43: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] wrf/audio.wrf
never   |09:57:43: [res_parse] directory: audio/memressp/desnseq
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/desnseq/
never   |09:57:43: [res_parse] file: WAV pcv331.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/desnseq/pcv331.ogg
never   |09:57:43: [res_parse] file: WAV pcv332.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/desnseq/pcv332.ogg
never   |09:57:43: [res_parse] file: WAV pcv333.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/desnseq/pcv333.ogg
never   |09:57:43: [res_parse] file: WAV pcv334.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/desnseq/pcv334.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/struct
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/struct/
never   |09:57:43: [res_parse] file: WAV pcv335.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/struct/pcv335.ogg
never   |09:57:43: [res_parse] file: WAV pcv336.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/struct/pcv336.ogg
never   |09:57:43: [res_parse] file: WAV pcv337.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/struct/pcv337.ogg
never   |09:57:43: [res_parse] file: WAV pcv339.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/struct/pcv339.ogg
never   |09:57:43: [res_parse] file: WAV pcv340.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/struct/pcv340.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/power
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/power/
never   |09:57:43: [res_parse] file: WAV pcv341.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv341.ogg
never   |09:57:43: [res_parse] file: WAV pcv342.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv342.ogg
never   |09:57:43: [res_parse] file: WAV pcv343.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv343.ogg
never   |09:57:43: [res_parse] file: WAV pcv344.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv344.ogg
never   |09:57:43: [res_parse] file: WAV pcv345.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv345.ogg
never   |09:57:43: [res_parse] file: WAV pcv346.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv346.ogg
never   |09:57:43: [res_parse] file: WAV pcv347.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv347.ogg
never   |09:57:43: [res_parse] file: WAV pcv348.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv348.ogg
never   |09:57:43: [res_parse] file: WAV pcv349.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/power/pcv349.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/research
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/research/
never   |09:57:43: [res_parse] file: WAV pcv350.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv350.ogg
never   |09:57:43: [res_parse] file: WAV pcv351.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv351.ogg
never   |09:57:43: [res_parse] file: WAV pcv352.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv352.ogg
never   |09:57:43: [res_parse] file: WAV pcv353.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv353.ogg
never   |09:57:43: [res_parse] file: WAV pcv354.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv354.ogg
never   |09:57:43: [res_parse] file: WAV pcv355.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv355.ogg
never   |09:57:43: [res_parse] file: WAV pcv356.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv356.ogg
never   |09:57:43: [res_parse] file: WAV pcv357.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv357.ogg
never   |09:57:43: [res_parse] file: WAV pcv358.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv358.ogg
never   |09:57:43: [res_parse] file: WAV pcv359.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv359.ogg
never   |09:57:43: [res_parse] file: WAV pcv360.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv360.ogg
never   |09:57:43: [res_parse] file: WAV pcv361.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv361.ogg
never   |09:57:43: [res_parse] file: WAV pcv362.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv362.ogg
never   |09:57:43: [res_parse] file: WAV pcv363.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv363.ogg
never   |09:57:43: [res_parse] file: WAV pcv364.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv364.ogg
never   |09:57:43: [res_parse] file: WAV pcv365.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/research/pcv365.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/productn
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/productn/
never   |09:57:43: [res_parse] file: WAV pcv366.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/productn/pcv366.ogg
never   |09:57:43: [res_parse] file: WAV pcv367.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/productn/pcv367.ogg
never   |09:57:43: [res_parse] file: WAV pcv368.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/productn/pcv368.ogg
never   |09:57:43: [res_parse] file: WAV pcv369.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/productn/pcv369.ogg
never   |09:57:43: [res_parse] file: WAV pcv370.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/productn/pcv370.ogg
never   |09:57:43: [res_parse] file: WAV pcv371.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/productn/pcv371.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/repair
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/repair/
never   |09:57:43: [res_parse] file: WAV pcv372.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/repair/pcv372.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/detect
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/detect/
never   |09:57:43: [res_parse] file: WAV pcv373.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv373.ogg
never   |09:57:43: [res_parse] file: WAV pcv374.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv374.ogg
never   |09:57:43: [res_parse] file: WAV pcv375.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv375.ogg
never   |09:57:43: [res_parse] file: WAV pcv376.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv376.ogg
never   |09:57:43: [res_parse] file: WAV pcv377.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv377.ogg
never   |09:57:43: [res_parse] file: WAV pcv378.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv378.ogg
never   |09:57:43: [res_parse] file: WAV pcv379.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv379.ogg
never   |09:57:43: [res_parse] file: WAV pcv380.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv380.ogg
never   |09:57:43: [res_parse] file: WAV pcv381.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv381.ogg
never   |09:57:43: [res_parse] file: WAV pcv382.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv382.ogg
never   |09:57:43: [res_parse] file: WAV pcv383.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv383.ogg
never   |09:57:43: [res_parse] file: WAV pcv384.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv384.ogg
never   |09:57:43: [res_parse] file: WAV pcv385.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv385.ogg
never   |09:57:43: [res_parse] file: WAV pcv386.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv386.ogg
never   |09:57:43: [res_parse] file: WAV pcv387.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv387.ogg
never   |09:57:43: [res_parse] file: WAV pcv388.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/detect/pcv388.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/status
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/status/
never   |09:57:43: [res_parse] file: WAV pcv389.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv389.ogg
never   |09:57:43: [res_parse] file: WAV pcv390.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv390.ogg
never   |09:57:43: [res_parse] file: WAV pcv391.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv391.ogg
never   |09:57:43: [res_parse] file: WAV pcv392.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv392.ogg
never   |09:57:43: [res_parse] file: WAV pcv393.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv393.ogg
never   |09:57:43: [res_parse] file: WAV pcv394.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv394.ogg
never   |09:57:43: [res_parse] file: WAV pcv395.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv395.ogg
never   |09:57:43: [res_parse] file: WAV pcv396.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv396.ogg
never   |09:57:43: [res_parse] file: WAV pcv397.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv397.ogg
never   |09:57:43: [res_parse] file: WAV pcv398.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/status/pcv398.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/combat
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/combat/
never   |09:57:43: [res_parse] file: WAV pcv399.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/combat/pcv399.ogg
never   |09:57:43: [res_parse] file: WAV pcv400.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/combat/pcv400.ogg
never   |09:57:43: [res_parse] file: WAV pcv401.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/combat/pcv401.ogg
never   |09:57:43: [res_parse] file: WAV pcv402.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/combat/pcv402.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/artbat
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/artbat/
never   |09:57:43: [res_parse] file: WAV pcv403.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/artbat/pcv403.ogg
never   |09:57:43: [res_parse] file: WAV pcv404.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/artbat/pcv404.ogg
never   |09:57:43: [res_parse] file: WAV pcv405.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/artbat/pcv405.ogg
never   |09:57:43: [res_parse] file: WAV pcv406.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/artbat/pcv406.ogg
never   |09:57:43: [res_parse] file: WAV pcv407.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/artbat/pcv407.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/vtols
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/vtols/
never   |09:57:43: [res_parse] file: WAV pcv408.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/vtols/pcv408.ogg
never   |09:57:43: [res_parse] file: WAV pcv409.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/vtols/pcv409.ogg
never   |09:57:43: [res_parse] file: WAV pcv410.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/vtols/pcv410.ogg
never   |09:57:43: [res_parse] file: WAV pcv411.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/vtols/pcv411.ogg
never   |09:57:43: [res_parse] file: WAV pcv412.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/vtols/pcv412.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/console
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/console/
never   |09:57:43: [res_parse] file: WAV pcv413.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv413.ogg
never   |09:57:43: [res_parse] file: WAV pcv414.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv414.ogg
never   |09:57:43: [res_parse] file: WAV pcv415.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv415.ogg
never   |09:57:43: [res_parse] file: WAV pcv416.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv416.ogg
never   |09:57:43: [res_parse] file: WAV pcv417.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv417.ogg
never   |09:57:43: [res_parse] file: WAV pcv418.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv418.ogg
never   |09:57:43: [res_parse] file: WAV pcv419.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv419.ogg
never   |09:57:43: [res_parse] file: WAV pcv420.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv420.ogg
never   |09:57:43: [res_parse] file: WAV pcv421.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv421.ogg
never   |09:57:43: [res_parse] file: WAV pcv422.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv422.ogg
never   |09:57:43: [res_parse] file: WAV pcv423.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv423.ogg
never   |09:57:43: [res_parse] file: WAV pcv424.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv424.ogg
never   |09:57:43: [res_parse] file: WAV pcv425.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv425.ogg
never   |09:57:43: [res_parse] file: WAV pcv426.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv426.ogg
never   |09:57:43: [res_parse] file: WAV pcv427.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv427.ogg
never   |09:57:43: [res_parse] file: WAV pcv428.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv428.ogg
never   |09:57:43: [res_parse] file: WAV pcv429.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv429.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/tutorial
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/tutorial/
never   |09:57:43: [res_parse] file: WAV pcv430.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/tutorial/pcv430.ogg
never   |09:57:43: [res_parse] file: WAV pcv431.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/tutorial/pcv431.ogg
never   |09:57:43: [res_parse] file: WAV pcv432.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/tutorial/pcv432.ogg
never   |09:57:43: [res_parse] file: WAV pcv433.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/tutorial/pcv433.ogg
never   |09:57:43: [res_parse] file: WAV pcv434.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/tutorial/pcv434.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/cmndrasi
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/cmndrasi/
never   |09:57:43: [res_parse] file: WAV pcv435.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrasi/pcv435.ogg
never   |09:57:43: [res_parse] file: WAV pcv436.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrasi/pcv436.ogg
never   |09:57:43: [res_parse] file: WAV pcv437.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrasi/pcv437.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/routing
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/routing/
never   |09:57:43: [res_parse] file: WAV pcv438.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/routing/pcv438.ogg
never   |09:57:43: [res_parse] file: WAV pcv439.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/routing/pcv439.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/trnsport
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/trnsport/
never   |09:57:43: [res_parse] file: WAV pcv440.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv440.ogg
never   |09:57:43: [res_parse] file: WAV pcv441.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv441.ogg
never   |09:57:43: [res_parse] file: WAV pcv442.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv442.ogg
never   |09:57:43: [res_parse] file: WAV pcv443.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv443.ogg
never   |09:57:43: [res_parse] file: WAV pcv444.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv444.ogg
never   |09:57:43: [res_parse] file: WAV pcv445.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv445.ogg
never   |09:57:43: [res_parse] file: WAV lz-clear.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/lz-clear.ogg
never   |09:57:43: [res_parse] file: WAV pcv446.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv446.ogg
never   |09:57:43: [res_parse] file: WAV pcv447.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/trnsport/pcv447.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/missmesg
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/missmesg/
never   |09:57:43: [res_parse] file: WAV pcv448.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv448.ogg
never   |09:57:43: [res_parse] file: WAV pcv449.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv449.ogg
never   |09:57:43: [res_parse] file: WAV pcv450.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv450.ogg
never   |09:57:43: [res_parse] file: WAV pcv451.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv451.ogg
never   |09:57:43: [res_parse] file: WAV pcv452.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv452.ogg
never   |09:57:43: [res_parse] file: WAV pcv453.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv453.ogg
never   |09:57:43: [res_parse] file: WAV pcv454.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv454.ogg
never   |09:57:43: [res_parse] file: WAV pcv455.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv455.ogg
never   |09:57:43: [res_parse] file: WAV pcv456.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv456.ogg
never   |09:57:43: [res_parse] file: WAV pcv458.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv458.ogg
never   |09:57:43: [res_parse] file: WAV pcv459.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv459.ogg
never   |09:57:43: [res_parse] file: WAV pcv460.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv460.ogg
never   |09:57:43: [res_parse] file: WAV pcv461.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv461.ogg
never   |09:57:43: [res_parse] file: WAV pcv462.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv462.ogg
never   |09:57:43: [res_parse] file: WAV pcv463.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv463.ogg
never   |09:57:43: [res_parse] file: WAV pcv464.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv464.ogg
never   |09:57:43: [res_parse] file: WAV pcv465.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv465.ogg
never   |09:57:43: [res_parse] file: WAV pcv466.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv466.ogg
never   |09:57:43: [res_parse] file: WAV pcv467.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv467.ogg
never   |09:57:43: [res_parse] file: WAV pcv468.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv468.ogg
never   |09:57:43: [res_parse] file: WAV pcv469.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv469.ogg
never   |09:57:43: [res_parse] file: WAV pcv470.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv470.ogg
never   |09:57:43: [res_parse] file: WAV pcv471.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv471.ogg
never   |09:57:43: [res_parse] file: WAV pcv472.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv472.ogg
never   |09:57:43: [res_parse] file: WAV pcv473.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv473.ogg
never   |09:57:43: [res_parse] file: WAV pcv474.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv474.ogg
never   |09:57:43: [res_parse] file: WAV pcv475.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv475.ogg
never   |09:57:43: [res_parse] file: WAV pcv476.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv476.ogg
never   |09:57:43: [res_parse] file: WAV pcv477.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv477.ogg
never   |09:57:43: [res_parse] file: WAV pcv478.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv478.ogg
never   |09:57:43: [res_parse] file: WAV pcv479.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/missmesg/pcv479.ogg
never   |09:57:43: [res_parse] directory: audio/memressp/console
never   |09:57:43: [res_parse] Current resource directory: audio/memressp/console/
never   |09:57:43: [res_parse] file: WAV pcv480.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv480.ogg
never   |09:57:43: [res_parse] file: WAV pcv481.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv481.ogg
never   |09:57:43: [res_parse] file: WAV pcv482.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv482.ogg
never   |09:57:43: [res_parse] file: WAV power-transferred.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/power-transferred.ogg
never   |09:57:43: [res_parse] file: WAV pcv484.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv484.ogg
never   |09:57:43: [res_parse] file: WAV pcv485.ogg
wz      |09:57:43: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv485.ogg
never   |09:57:44: [res_parse] file: WAV pcv486.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/console/pcv486.ogg
never   |09:57:44: [res_parse] directory: audio/memressp/cmndrvoc
never   |09:57:44: [res_parse] Current resource directory: audio/memressp/cmndrvoc/
never   |09:57:44: [res_parse] file: WAV group.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/group.ogg
never   |09:57:44: [res_parse] file: WAV 9.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/9.ogg
never   |09:57:44: [res_parse] file: WAV 8.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/8.ogg
never   |09:57:44: [res_parse] file: WAV 7.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/7.ogg
never   |09:57:44: [res_parse] file: WAV 6.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/6.ogg
never   |09:57:44: [res_parse] file: WAV 5.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/5.ogg
never   |09:57:44: [res_parse] file: WAV 4.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/4.ogg
never   |09:57:44: [res_parse] file: WAV 3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/3.ogg
never   |09:57:44: [res_parse] file: WAV 2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/2.ogg
never   |09:57:44: [res_parse] file: WAV 1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/1.ogg
never   |09:57:44: [res_parse] file: WAV 0.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/0.ogg
never   |09:57:44: [res_parse] file: WAV reprting.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/reprting.ogg
never   |09:57:44: [res_parse] file: WAV commnder.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/commnder.ogg
never   |09:57:44: [res_parse] file: WAV com021.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com021.ogg
never   |09:57:44: [res_parse] file: WAV com022.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com022.ogg
never   |09:57:44: [res_parse] file: WAV com023.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com023.ogg
never   |09:57:44: [res_parse] file: WAV com024.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com024.ogg
never   |09:57:44: [res_parse] file: WAV com025.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com025.ogg
never   |09:57:44: [res_parse] file: WAV com026.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com026.ogg
never   |09:57:44: [res_parse] file: WAV com027.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com027.ogg
never   |09:57:44: [res_parse] file: WAV com028.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com028.ogg
never   |09:57:44: [res_parse] file: WAV com029.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com029.ogg
never   |09:57:44: [res_parse] file: WAV com030.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com030.ogg
never   |09:57:44: [res_parse] file: WAV com031.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com031.ogg
never   |09:57:44: [res_parse] file: WAV com032.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com032.ogg
never   |09:57:44: [res_parse] file: WAV com033.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com033.ogg
never   |09:57:44: [res_parse] file: WAV com034.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com034.ogg
never   |09:57:44: [res_parse] file: WAV com035.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com035.ogg
never   |09:57:44: [res_parse] file: WAV com036.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com036.ogg
never   |09:57:44: [res_parse] file: WAV com037.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com037.ogg
never   |09:57:44: [res_parse] file: WAV com038.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com038.ogg
never   |09:57:44: [res_parse] file: WAV com039.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com039.ogg
never   |09:57:44: [res_parse] file: WAV com040.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com040.ogg
never   |09:57:44: [res_parse] file: WAV com041.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/memressp/cmndrvoc/com041.ogg
never   |09:57:44: [res_parse] directory: audio/radclick
never   |09:57:44: [res_parse] Current resource directory: audio/radclick/
never   |09:57:44: [res_parse] file: WAV radclik1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/radclick/radclik1.ogg
never   |09:57:44: [res_parse] file: WAV radclik2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/radclick/radclik2.ogg
never   |09:57:44: [res_parse] file: WAV radclik3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/radclick/radclik3.ogg
never   |09:57:44: [res_parse] file: WAV radclik4.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/radclick/radclik4.ogg
never   |09:57:44: [res_parse] file: WAV radclik5.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/radclick/radclik5.ogg
never   |09:57:44: [res_parse] file: WAV radclik6.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/radclick/radclik6.ogg
never   |09:57:44: [res_parse] directory: audio/trnsppil
never   |09:57:44: [res_parse] Current resource directory: audio/trnsppil/
never   |09:57:44: [res_parse] file: WAV t-aprolz.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-aprolz.ogg
never   |09:57:44: [res_parse] file: WAV t-arboys.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-arboys.ogg
never   |09:57:44: [res_parse] file: WAV t-grnli5.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-grnli5.ogg
never   |09:57:44: [res_parse] file: WAV t-grnli4.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-grnli4.ogg
never   |09:57:44: [res_parse] file: WAV t-grnli3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-grnli3.ogg
never   |09:57:44: [res_parse] file: WAV t-grnli2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-grnli2.ogg
never   |09:57:44: [res_parse] file: WAV t-gogogo.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-gogogo.ogg
never   |09:57:44: [res_parse] file: WAV t-dustof.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/trnsppil/t-dustof.ogg
never   |09:57:44: [res_parse] directory: audio/vtoltalk
never   |09:57:44: [res_parse] Current resource directory: audio/vtoltalk/
never   |09:57:44: [res_parse] file: WAV v-eloc1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-eloc1.ogg
never   |09:57:44: [res_parse] file: WAV v-onway1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-onway1.ogg
never   |09:57:44: [res_parse] file: WAV v-retba1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-retba1.ogg
never   |09:57:44: [res_parse] file: WAV v-locon1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-locon1.ogg
never   |09:57:44: [res_parse] file: WAV v-atkrn1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-atkrn1.ogg
never   |09:57:44: [res_parse] file: WAV v-abtrn1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-abtrn1.ogg
never   |09:57:44: [res_parse] file: WAV v-eloc2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-eloc2.ogg
never   |09:57:44: [res_parse] file: WAV v-onway2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-onway2.ogg
never   |09:57:44: [res_parse] file: WAV v-retba2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-retba2.ogg
never   |09:57:44: [res_parse] file: WAV v-locon2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-locon2.ogg
never   |09:57:44: [res_parse] file: WAV v-atkrn2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-atkrn2.ogg
never   |09:57:44: [res_parse] file: WAV v-abtrn2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-abtrn2.ogg
never   |09:57:44: [res_parse] file: WAV v-eloc3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-eloc3.ogg
never   |09:57:44: [res_parse] file: WAV v-onway3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-onway3.ogg
never   |09:57:44: [res_parse] file: WAV v-retba3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-retba3.ogg
never   |09:57:44: [res_parse] file: WAV v-locon3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-locon3.ogg
never   |09:57:44: [res_parse] file: WAV v-atkrn3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-atkrn3.ogg
never   |09:57:44: [res_parse] file: WAV v-abtrn3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/vtoltalk/v-abtrn3.ogg
never   |09:57:44: [res_parse] directory: audio/coltive
never   |09:57:44: [res_parse] Current resource directory: audio/coltive/
never   |09:57:44: [res_parse] file: WAV col011a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col011a.ogg
never   |09:57:44: [res_parse] file: WAV col012a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col012a.ogg
never   |09:57:44: [res_parse] file: WAV col013a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col013a.ogg
never   |09:57:44: [res_parse] file: WAV col014a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col014a.ogg
never   |09:57:44: [res_parse] file: WAV col015a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col015a.ogg
never   |09:57:44: [res_parse] file: WAV col016a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col016a.ogg
never   |09:57:44: [res_parse] file: WAV col017a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col017a.ogg
never   |09:57:44: [res_parse] file: WAV col018a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col018a.ogg
never   |09:57:44: [res_parse] file: WAV col019a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col019a.ogg
never   |09:57:44: [res_parse] file: WAV col020a.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/coltive/col020a.ogg
never   |09:57:44: [res_parse] directory: audio/sfx/weapons
never   |09:57:44: [res_parse] Current resource directory: audio/sfx/weapons/
never   |09:57:44: [res_parse] file: WAV rocket.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/rocket.ogg
never   |09:57:44: [res_parse] file: WAV rotlsr.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/rotlsr.ogg
never   |09:57:44: [res_parse] file: WAV gaussgun.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/gaussgun.ogg
never   |09:57:44: [res_parse] file: WAV lrgcan.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/lrgcan.ogg
never   |09:57:44: [res_parse] file: WAV smlcan.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/smlcan.ogg
never   |09:57:44: [res_parse] file: WAV medcan.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/medcan.ogg
never   |09:57:44: [res_parse] file: WAV flmthrow.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/flmthrow.ogg
never   |09:57:44: [res_parse] file: WAV plslsr.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/plslsr.ogg
never   |09:57:44: [res_parse] file: WAV bemlsr.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/bemlsr.ogg
never   |09:57:44: [res_parse] file: WAV mortar.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/mortar.ogg
never   |09:57:44: [res_parse] file: WAV hwtzflgt.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/hwtzflgt.ogg
never   |09:57:44: [res_parse] file: WAV mgbar1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/mgbar1.ogg
never   |09:57:44: [res_parse] file: WAV mgbar2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/mgbar2.ogg
never   |09:57:44: [res_parse] file: WAV mgbar3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/mgbar3.ogg
never   |09:57:44: [res_parse] file: WAV mgheavy.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/mgheavy.ogg
never   |09:57:44: [res_parse] file: WAV mgtower.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/mgtower.ogg
never   |09:57:44: [res_parse] file: WAV splash.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/splash.ogg
never   |09:57:44: [res_parse] file: WAV asltmg.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/asltmg.ogg
never   |09:57:44: [res_parse] file: WAV rapdcan.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/rapdcan.ogg
never   |09:57:44: [res_parse] file: WAV hivelcan.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/hivelcan.ogg
never   |09:57:44: [res_parse] file: WAV nxstower.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/nxstower.ogg
never   |09:57:44: [res_parse] file: WAV weld-1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/weld-1.ogg
never   |09:57:44: [res_parse] file: WAV weld-2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/weld-2.ogg
never   |09:57:44: [res_parse] file: WAV bldstart.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/bldstart.ogg
never   |09:57:44: [res_parse] file: WAV bldloop.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/bldloop.ogg
never   |09:57:44: [res_parse] file: WAV build1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/build1.ogg
never   |09:57:44: [res_parse] file: WAV build2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/build2.ogg
never   |09:57:44: [res_parse] file: WAV build3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/build3.ogg
never   |09:57:44: [res_parse] file: WAV build4.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/weapons/build4.ogg
never   |09:57:44: [res_parse] directory: audio/sfx/explons
never   |09:57:44: [res_parse] Current resource directory: audio/sfx/explons/
never   |09:57:44: [res_parse] file: WAV smlexpl.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/smlexpl.ogg
never   |09:57:44: [res_parse] file: WAV lsrexpl.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/lsrexpl.ogg
never   |09:57:44: [res_parse] file: WAV lrgexpl.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/lrgexpl.ogg
never   |09:57:44: [res_parse] file: WAV atnkexpl.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/atnkexpl.ogg
never   |09:57:44: [res_parse] file: WAV richet1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/richet1.ogg
never   |09:57:44: [res_parse] file: WAV richet2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/richet2.ogg
never   |09:57:44: [res_parse] file: WAV richet3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/richet3.ogg
never   |09:57:44: [res_parse] file: WAV squish.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/squish.ogg
never   |09:57:44: [res_parse] file: WAV bldfall.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/bldfall.ogg
never   |09:57:44: [res_parse] file: WAV nxsexpld.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/explons/nxsexpld.ogg
never   |09:57:44: [res_parse] directory: audio/sfx/interfce
never   |09:57:44: [res_parse] Current resource directory: audio/sfx/interfce/
never   |09:57:44: [res_parse] file: WAV beep1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep1.ogg
never   |09:57:44: [res_parse] file: WAV beep2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep2.ogg
never   |09:57:44: [res_parse] file: WAV beep4.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep4.ogg
never   |09:57:44: [res_parse] file: WAV beep5.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep5.ogg
never   |09:57:44: [res_parse] file: WAV beep6.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep6.ogg
never   |09:57:44: [res_parse] file: WAV beep7.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep7.ogg
never   |09:57:44: [res_parse] file: WAV beep8.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep8.ogg
never   |09:57:44: [res_parse] file: WAV beep9.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep9.ogg
never   |09:57:44: [res_parse] file: WAV gmeshtdn.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/gmeshtdn.ogg
never   |09:57:44: [res_parse] directory: audio/sfx/vehicle
never   |09:57:44: [res_parse] Current resource directory: audio/sfx/vehicle/
never   |09:57:44: [res_parse] file: WAV con-move-off.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/con-move-off.ogg
never   |09:57:44: [res_parse] file: WAV con-move.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/con-move.ogg
never   |09:57:44: [res_parse] file: WAV con-shut-down.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/con-shut-down.ogg
never   |09:57:44: [res_parse] file: WAV tflight.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/tflight.ogg
never   |09:57:44: [res_parse] file: WAV thover.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/thover.ogg
never   |09:57:44: [res_parse] file: WAV tland.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/tland.ogg
never   |09:57:44: [res_parse] file: WAV tstart.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/tstart.ogg
never   |09:57:44: [res_parse] file: WAV vtolland.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/vtolland.ogg
never   |09:57:44: [res_parse] file: WAV vtoloff.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/vtoloff.ogg
never   |09:57:44: [res_parse] file: WAV vtol-move.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/vtol-move.ogg
never   |09:57:44: [res_parse] file: WAV tread.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/tread.ogg
never   |09:57:44: [res_parse] file: WAV hovmove.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/hovmove.ogg
never   |09:57:44: [res_parse] file: WAV hovstart.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/hovstart.ogg
never   |09:57:44: [res_parse] file: WAV hovstop.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/hovstop.ogg
never   |09:57:44: [res_parse] file: WAV cyber-move.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/vehicle/cyber-move.ogg
never   |09:57:44: [res_parse] directory: audio/sfx/building
never   |09:57:44: [res_parse] Current resource directory: audio/sfx/building/
never   |09:57:44: [res_parse] file: WAV oilpump.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/building/oilpump.ogg
never   |09:57:44: [res_parse] file: WAV powerhum.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/building/powerhum.ogg
never   |09:57:44: [res_parse] file: WAV powerspk.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/building/powerspk.ogg
never   |09:57:44: [res_parse] file: WAV steam.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/building/steam.ogg
never   |09:57:44: [res_parse] file: WAV ecmtower.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/building/ecmtower.ogg
never   |09:57:44: [res_parse] file: WAV freroar.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/building/freroar.ogg
never   |09:57:44: [res_parse] directory: audio/sfx/misc
never   |09:57:44: [res_parse] Current resource directory: audio/sfx/misc/
never   |09:57:44: [res_parse] file: WAV scream.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/misc/scream.ogg
never   |09:57:44: [res_parse] file: WAV silence.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/misc/silence.ogg
never   |09:57:44: [res_parse] directory: audio/extra
never   |09:57:44: [res_parse] Current resource directory: audio/extra/
never   |09:57:44: [res_parse] file: WAV lndgzne.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/lndgzne.ogg
never   |09:57:44: [res_parse] file: WAV nmedeted.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/nmedeted.ogg
never   |09:57:44: [res_parse] file: WAV pcv611.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv611.ogg
never   |09:57:44: [res_parse] file: WAV pcv612.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv612.ogg
never   |09:57:44: [res_parse] file: WAV pcv613.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv613.ogg
never   |09:57:44: [res_parse] file: WAV pcv615.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv615.ogg
never   |09:57:44: [res_parse] file: WAV pcv616.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv616.ogg
never   |09:57:44: [res_parse] file: WAV pcv618.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv618.ogg
never   |09:57:44: [res_parse] file: WAV pcv621.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv621.ogg
never   |09:57:44: [res_parse] file: WAV pcv622.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv622.ogg
never   |09:57:44: [res_parse] file: WAV pcv623.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv623.ogg
never   |09:57:44: [res_parse] file: WAV pcv625.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv625.ogg
never   |09:57:44: [res_parse] file: WAV pcv629.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv629.ogg
never   |09:57:44: [res_parse] file: WAV pcv631.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv631.ogg
never   |09:57:44: [res_parse] file: WAV pcv632.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv632.ogg
never   |09:57:44: [res_parse] file: WAV pcv633.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv633.ogg
never   |09:57:44: [res_parse] file: WAV pcv635.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv635.ogg
never   |09:57:44: [res_parse] file: WAV pcv636.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv636.ogg
never   |09:57:44: [res_parse] file: WAV pcv637.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv637.ogg
never   |09:57:44: [res_parse] file: WAV pcv638.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv638.ogg
never   |09:57:44: [res_parse] file: WAV pcv639.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv639.ogg
never   |09:57:44: [res_parse] file: WAV pcv640.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv640.ogg
never   |09:57:44: [res_parse] file: WAV pcv650.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv650.ogg
never   |09:57:44: [res_parse] file: WAV pcv652.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv652.ogg
never   |09:57:44: [res_parse] file: WAV pcv653.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv653.ogg
never   |09:57:44: [res_parse] file: WAV pcv654.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv654.ogg
never   |09:57:44: [res_parse] file: WAV pcv655.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv655.ogg
never   |09:57:44: [res_parse] file: WAV pcv656.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv656.ogg
never   |09:57:44: [res_parse] file: WAV pcv657.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/extra/pcv657.ogg
never   |09:57:44: [res_parse] directory: audio/nexus
never   |09:57:44: [res_parse] Current resource directory: audio/nexus/
never   |09:57:44: [res_parse] file: WAV defabsrd.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/defabsrd.ogg
never   |09:57:44: [res_parse] file: WAV defnut.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/defnut.ogg
never   |09:57:44: [res_parse] file: WAV laugh1.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/laugh1.ogg
never   |09:57:44: [res_parse] file: WAV laugh2.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/laugh2.ogg
never   |09:57:44: [res_parse] file: WAV laugh3.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/laugh3.ogg
never   |09:57:44: [res_parse] file: WAV pordcomp.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/pordcomp.ogg
never   |09:57:44: [res_parse] file: WAV resabsrd.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/resabsrd.ogg
never   |09:57:44: [res_parse] file: WAV strutabs.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/strutabs.ogg
never   |09:57:44: [res_parse] file: WAV strutnut.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/strutnut.ogg
never   |09:57:44: [res_parse] file: WAV synplnk.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/synplnk.ogg
never   |09:57:44: [res_parse] file: WAV untabsrd.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/untabsrd.ogg
never   |09:57:44: [res_parse] file: WAV untnut.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/nexus/untnut.ogg
never   |09:57:44: [res_parse] directory: audio/multi
never   |09:57:44: [res_parse] Current resource directory: audio/multi/
never   |09:57:44: [res_parse] file: WAV cybgrnd.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/cybgrnd.ogg
never   |09:57:44: [res_parse] file: WAV hvcybmov.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/hvcybmov.ogg
never   |09:57:44: [res_parse] file: WAV emp.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/emp.ogg
never   |09:57:44: [res_parse] file: WAV hevlsr.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/hevlsr.ogg
never   |09:57:44: [res_parse] file: WAV plasflm.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/plasflm.ogg
never   |09:57:44: [res_parse] file: WAV uplink.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/uplink.ogg
never   |09:57:44: [res_parse] file: WAV lasstrk.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/lasstrk.ogg
never   |09:57:44: [res_parse] file: WAV beacon.ogg
wz      |09:57:44: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/multi/beacon.ogg
never   |09:57:44: [res_parse] directory: audio
never   |09:57:44: [res_parse] Current resource directory: audio/
never   |09:57:44: [res_parse] file: AUDIOCFG audio.cfg
wz      |09:57:44: [dataAudioCfgLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/audio.cfg
wz      |09:57:45: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/piestats.wrf ...
wz      |09:57:45: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/piestats.wrf
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/piestats.wrf
never   |09:57:45: [res_parse] directory: structs
never   |09:57:45: [res_parse] Current resource directory: structs/
never   |09:57:45: [res_parse] file: IMD blpower0.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blpower0.pie
never   |09:57:45: [res_parse] file: IMD blpower4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blpower4.pie
never   |09:57:45: [res_parse] file: IMD blhq.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blhq.pie
never   |09:57:45: [res_parse] file: IMD blhq2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blhq2.pie
never   |09:57:45: [res_parse] file: IMD blbfact.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbfact.pie
never   |09:57:45: [res_parse] file: IMD blfact0.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blfact0.pie
never   |09:57:45: [res_parse] file: IMD blfact1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blfact1.pie
never   |09:57:45: [res_parse] file: IMD blfact2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blfact2.pie
never   |09:57:45: [res_parse] file: IMD blwallh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blwallh.pie
never   |09:57:45: [res_parse] file: IMD blwallc2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blwallc2.pie
never   |09:57:45: [res_parse] file: IMD blwall2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blwall2.pie
never   |09:57:45: [res_parse] file: IMD blwallc3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blwallc3.pie
never   |09:57:45: [res_parse] file: IMD blwall3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blwall3.pie
never   |09:57:45: [res_parse] file: IMD blbrbfac.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbfac.pie
never   |09:57:45: [res_parse] file: IMD blbrbwlh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbwlh.pie
never   |09:57:45: [res_parse] file: IMD exrocket.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/exrocket.pie
never   |09:57:45: [res_parse] file: IMD blbrbcr1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbcr1.pie
never   |09:57:45: [res_parse] file: IMD blbrbtw1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbtw1.pie
never   |09:57:45: [res_parse] file: IMD blbpower.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbpower.pie
never   |09:57:45: [res_parse] file: IMD blbresch.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbresch.pie
never   |09:57:45: [res_parse] file: IMD blresch0.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blresch0.pie
never   |09:57:45: [res_parse] file: IMD blresch4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blresch4.pie
never   |09:57:45: [res_parse] file: IMD blbrbgen.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbgen.pie
never   |09:57:45: [res_parse] file: IMD blbgen.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbgen.pie
never   |09:57:45: [res_parse] file: IMD blbhq.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbhq.pie
never   |09:57:45: [res_parse] file: IMD blbrbbnk.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbbnk.pie
never   |09:57:45: [res_parse] file: IMD blbrtowr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrtowr.pie
never   |09:57:45: [res_parse] file: IMD blwallc1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blwallc1.pie
never   |09:57:45: [res_parse] file: IMD blbrlook.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrlook.pie
never   |09:57:45: [res_parse] file: IMD icdozer.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/icdozer.pie
never   |09:57:45: [res_parse] file: IMD blrpair3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blrpair3.pie
never   |09:57:45: [res_parse] file: IMD blguard1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blguard1.pie
never   |09:57:45: [res_parse] file: IMD blguard2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blguard2.pie
never   |09:57:45: [res_parse] file: IMD blguard3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blguard3.pie
never   |09:57:45: [res_parse] file: IMD bldrdcm0.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/bldrdcm0.pie
never   |09:57:45: [res_parse] file: IMD blbdrdcm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbdrdcm.pie
never   |09:57:45: [res_parse] file: IMD blguardm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blguardm.pie
never   |09:57:45: [res_parse] file: IMD blpilbox.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blpilbox.pie
never   |09:57:45: [res_parse] file: IMD blguardr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blguardr.pie
never   |09:57:45: [res_parse] file: IMD blcfact1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blcfact1.pie
never   |09:57:45: [res_parse] file: IMD blbcfact.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbcfact.pie
never   |09:57:45: [res_parse] file: IMD mitrapst.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/mitrapst.pie
never   |09:57:45: [res_parse] file: IMD blcanpil.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blcanpil.pie
never   |09:57:45: [res_parse] file: IMD blbrbtw2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrbtw2.pie
never   |09:57:45: [res_parse] file: IMD blhq3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blhq3.pie
never   |09:57:45: [res_parse] file: IMD mitrap2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/mitrap2.pie
never   |09:57:45: [res_parse] file: IMD blhowmnt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blhowmnt.pie
never   |09:57:45: [res_parse] file: IMD blvtolpd.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blvtolpd.pie
never   |09:57:45: [res_parse] file: IMD mibar.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/mibar.pie
never   |09:57:45: [res_parse] file: IMD blbrmrtp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrmrtp.pie
never   |09:57:45: [res_parse] file: IMD blmrtpit.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blmrtpit.pie
never   |09:57:45: [res_parse] file: IMD blbunkms.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbunkms.pie
never   |09:57:45: [res_parse] file: IMD blmssilo.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blmssilo.pie
never   |09:57:45: [res_parse] file: IMD blvfact0.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blvfact0.pie
never   |09:57:45: [res_parse] file: IMD blvfact1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blvfact1.pie
never   |09:57:45: [res_parse] file: IMD blvfact2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blvfact2.pie
never   |09:57:45: [res_parse] file: IMD miupdish.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/miupdish.pie
never   |09:57:45: [res_parse] file: IMD micool.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/micool.pie
never   |09:57:45: [res_parse] file: IMD mibcool.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/mibcool.pie
never   |09:57:45: [res_parse] file: IMD minuke.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/minuke.pie
never   |09:57:45: [res_parse] file: IMD miupbase.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/miupbase.pie
never   |09:57:45: [res_parse] file: IMD blnavbnk.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blnavbnk.pie
never   |09:57:45: [res_parse] file: IMD blnavbak.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blnavbak.pie
never   |09:57:45: [res_parse] file: IMD blhq4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blhq4.pie
never   |09:57:45: [res_parse] file: IMD blbrtowf.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrtowf.pie
never   |09:57:45: [res_parse] file: IMD blgaurdn.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blgaurdn.pie
never   |09:57:45: [res_parse] file: IMD blaamnt1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blaamnt1.pie
never   |09:57:45: [res_parse] file: IMD blaamnt2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blaamnt2.pie
never   |09:57:45: [res_parse] file: IMD blhardpt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blhardpt.pie
never   |09:57:45: [res_parse] file: IMD blbrepr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blbrepr2.pie
never   |09:57:45: [res_parse] file: IMD blgrdnex.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/blgrdnex.pie
never   |09:57:45: [res_parse] file: IMD stwpfcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] structs/stwpfcan.pie
never   |09:57:45: [res_parse] file: IMD radarsensor.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/radarsensor.pie
never   |09:57:45: [res_parse] file: IMD dummy.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] structs/dummy.pie
never   |09:57:45: [res_parse] directory: features
never   |09:57:45: [res_parse] Current resource directory: features/
never   |09:57:45: [res_parse] file: IMD micapsul.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micapsul.pie
never   |09:57:45: [res_parse] file: IMD miarthov.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miarthov.pie
never   |09:57:45: [res_parse] file: IMD mislick.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mislick.pie
never   |09:57:45: [res_parse] file: IMD mibould1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibould1.pie
never   |09:57:45: [res_parse] file: IMD mibould2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibould2.pie
never   |09:57:45: [res_parse] file: IMD mibould3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibould3.pie
never   |09:57:45: [res_parse] file: IMD drwreck.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/drwreck.pie
never   |09:57:45: [res_parse] file: IMD miwreck.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwreck.pie
never   |09:57:45: [res_parse] file: IMD miwrek1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwrek1.pie
never   |09:57:45: [res_parse] file: IMD miwrek2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwrek2.pie
never   |09:57:45: [res_parse] file: IMD miwrek3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwrek3.pie
never   |09:57:45: [res_parse] file: IMD miwrek4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwrek4.pie
never   |09:57:45: [res_parse] file: IMD miwrek5.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwrek5.pie
never   |09:57:45: [res_parse] file: IMD micamper.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micamper.pie
never   |09:57:45: [res_parse] file: IMD mijeep.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mijeep.pie
never   |09:57:45: [res_parse] file: IMD mitanker.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mitanker.pie
never   |09:57:45: [res_parse] file: IMD mitankerh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mitankerh.pie
never   |09:57:45: [res_parse] file: IMD mibuild1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuild1.pie
never   |09:57:45: [res_parse] file: IMD mibuild2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuild2.pie
never   |09:57:45: [res_parse] file: IMD mibuild3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuild3.pie
never   |09:57:45: [res_parse] file: IMD mibuild7.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuild7.pie
never   |09:57:45: [res_parse] file: IMD mibuild8.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuild8.pie
never   |09:57:45: [res_parse] file: IMD mibuil10.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuil10.pie
never   |09:57:45: [res_parse] file: IMD mibuil11.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuil11.pie
never   |09:57:45: [res_parse] file: IMD mibuil12.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuil12.pie
never   |09:57:45: [res_parse] file: IMD miruin5.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miruin5.pie
never   |09:57:45: [res_parse] file: IMD miruin4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miruin4.pie
never   |09:57:45: [res_parse] file: IMD miruin3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miruin3.pie
never   |09:57:45: [res_parse] file: IMD miruin2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miruin2.pie
never   |09:57:45: [res_parse] file: IMD miruin1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miruin1.pie
never   |09:57:45: [res_parse] file: IMD blfactrd.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/blfactrd.pie
never   |09:57:45: [res_parse] file: IMD blware1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/blware1.pie
never   |09:57:45: [res_parse] file: IMD blbrhut1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/blbrhut1.pie
never   |09:57:45: [res_parse] file: IMD blware2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/blware2.pie
never   |09:57:45: [res_parse] file: IMD blware3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/blware3.pie
never   |09:57:45: [res_parse] file: IMD mibldwat.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibldwat.pie
never   |09:57:45: [res_parse] file: IMD mipipe.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipipe.pie
never   |09:57:45: [res_parse] file: IMD mipipe1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipipe1.pie
never   |09:57:45: [res_parse] file: IMD mibldwa2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibldwa2.pie
never   |09:57:45: [res_parse] file: IMD mibldwa3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibldwa3.pie
never   |09:57:45: [res_parse] file: IMD mioil.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mioil.pie
never   |09:57:45: [res_parse] file: IMD mipipe1a.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipipe1a.pie
never   |09:57:45: [res_parse] file: IMD mipipe2a.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipipe2a.pie
never   |09:57:45: [res_parse] file: IMD mipipe3a.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipipe3a.pie
never   |09:57:45: [res_parse] file: IMD mibuil16.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuil16.pie
never   |09:57:45: [res_parse] file: IMD mibuil17.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuil17.pie
never   |09:57:45: [res_parse] file: IMD mibuild9.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibuild9.pie
never   |09:57:45: [res_parse] file: IMD mibrdfuk.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mibrdfuk.pie
never   |09:57:45: [res_parse] file: IMD michevy.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/michevy.pie
never   |09:57:45: [res_parse] file: IMD micrane.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micrane.pie
never   |09:57:45: [res_parse] file: IMD mioiltow.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mioiltow.pie
never   |09:57:45: [res_parse] file: IMD miwatow.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miwatow.pie
never   |09:57:45: [res_parse] file: IMD miblucar.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miblucar.pie
never   |09:57:45: [res_parse] file: IMD mipickup.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipickup.pie
never   |09:57:45: [res_parse] file: IMD mipylon.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mipylon.pie
never   |09:57:45: [res_parse] file: IMD mitrees.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mitrees.pie
never   |09:57:45: [res_parse] file: IMD mitrees2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mitrees2.pie
never   |09:57:45: [res_parse] file: IMD mitrees3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mitrees3.pie
never   |09:57:45: [res_parse] file: IMD mistree1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mistree1.pie
never   |09:57:45: [res_parse] file: IMD mistree2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mistree2.pie
never   |09:57:45: [res_parse] file: IMD mistree3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mistree3.pie
never   |09:57:45: [res_parse] file: IMD micabin1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micabin1.pie
never   |09:57:45: [res_parse] file: IMD micabin2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micabin2.pie
never   |09:57:45: [res_parse] file: IMD micabin3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micabin3.pie
never   |09:57:45: [res_parse] file: IMD micabin4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micabin4.pie
never   |09:57:45: [res_parse] file: IMD micabin5.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/micabin5.pie
never   |09:57:45: [res_parse] file: IMD mifactry.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/mifactry.pie
never   |09:57:45: [res_parse] file: IMD miairtrf.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] features/miairtrf.pie
never   |09:57:45: [res_parse] directory: components/weapons
never   |09:57:45: [res_parse] Current resource directory: components/weapons/
never   |09:57:45: [res_parse] file: IMD gnmecm1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmecm1.pie
never   |09:57:45: [res_parse] file: IMD trmecm1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmecm1.pie
never   |09:57:45: [res_parse] file: IMD trlcon.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlcon.pie
never   |09:57:45: [res_parse] file: IMD trhcon.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhcon.pie
never   |09:57:45: [res_parse] file: IMD trmcon.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmcon.pie
never   |09:57:45: [res_parse] file: IMD gnlgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlgss.pie
never   |09:57:45: [res_parse] file: IMD gnmgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmgss.pie
never   |09:57:45: [res_parse] file: IMD gnhgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhgss.pie
never   |09:57:45: [res_parse] file: IMD trlsnsr1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlsnsr1.pie
never   |09:57:45: [res_parse] file: IMD trhsnsr3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhsnsr3.pie
never   |09:57:45: [res_parse] file: IMD gnlsnsr1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlsnsr1.pie
never   |09:57:45: [res_parse] file: IMD trlcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlcan.pie
never   |09:57:45: [res_parse] file: IMD trlmg1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlmg1.pie
never   |09:57:45: [res_parse] file: IMD trlmg2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlmg2.pie
never   |09:57:45: [res_parse] file: IMD trmmg.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmg.pie
never   |09:57:45: [res_parse] file: IMD trmcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmcan.pie
never   |09:57:45: [res_parse] file: IMD trhcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhcan.pie
never   |09:57:45: [res_parse] file: IMD trlacan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlacan.pie
never   |09:57:45: [res_parse] file: IMD trmvcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmvcan.pie
never   |09:57:45: [res_parse] file: IMD trlflmr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlflmr.pie
never   |09:57:45: [res_parse] file: IMD trmflmr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmflmr.pie
never   |09:57:45: [res_parse] file: IMD trmhowt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmhowt.pie
never   |09:57:45: [res_parse] file: IMD trhhowt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhhowt.pie
never   |09:57:45: [res_parse] file: IMD trhhow2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhhow2.pie
never   |09:57:45: [res_parse] file: IMD trmmort.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmort.pie
never   |09:57:45: [res_parse] file: IMD trhrmort.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhrmort.pie
never   |09:57:45: [res_parse] file: IMD trmlas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmlas.pie
never   |09:57:45: [res_parse] file: IMD trhlas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhlas.pie
never   |09:57:45: [res_parse] file: IMD trlrckt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlrckt.pie
never   |09:57:45: [res_parse] file: IMD trlrcktp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlrcktp.pie
never   |09:57:45: [res_parse] file: IMD trmrckt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmrckt.pie
never   |09:57:45: [res_parse] file: IMD trmrckta.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmrckta.pie
never   |09:57:45: [res_parse] file: IMD trhrckt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhrckt.pie
never   |09:57:45: [res_parse] file: IMD trlmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlmsl.pie
never   |09:57:45: [res_parse] file: IMD trmmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmsl.pie
never   |09:57:45: [res_parse] file: IMD trmmsla.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmsla.pie
never   |09:57:45: [res_parse] file: IMD trhmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhmsl.pie
never   |09:57:45: [res_parse] file: IMD trhmsli.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhmsli.pie
never   |09:57:45: [res_parse] file: IMD trlgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlgss.pie
never   |09:57:45: [res_parse] file: IMD trmgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmgss.pie
never   |09:57:45: [res_parse] file: IMD trhgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhgss.pie
never   |09:57:45: [res_parse] file: IMD gnlcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlcan.pie
never   |09:57:45: [res_parse] file: IMD gnlacan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlacan.pie
never   |09:57:45: [res_parse] file: IMD gnmcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmcan.pie
never   |09:57:45: [res_parse] file: IMD gnhcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhcan.pie
never   |09:57:45: [res_parse] file: IMD gnmvcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmvcan.pie
never   |09:57:45: [res_parse] file: IMD gnlmg1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlmg1.pie
never   |09:57:45: [res_parse] file: IMD gnlmg2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlmg2.pie
never   |09:57:45: [res_parse] file: IMD gnmmg1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmg1.pie
never   |09:57:45: [res_parse] file: IMD gnmmg2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmg2.pie
never   |09:57:45: [res_parse] file: IMD gnlflmr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlflmr.pie
never   |09:57:45: [res_parse] file: IMD gnmflmr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmflmr.pie
never   |09:57:45: [res_parse] file: IMD gnmhowt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmhowt.pie
never   |09:57:45: [res_parse] file: IMD gnhhowt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhhowt.pie
never   |09:57:45: [res_parse] file: IMD gnhhowt2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhhowt2.pie
never   |09:57:45: [res_parse] file: IMD gnmmort.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmort.pie
never   |09:57:45: [res_parse] file: IMD gnhmort.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhmort.pie
never   |09:57:45: [res_parse] file: IMD gnmlas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmlas.pie
never   |09:57:45: [res_parse] file: IMD gnmrlas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmrlas.pie
never   |09:57:45: [res_parse] file: IMD gnhblas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhblas.pie
never   |09:57:45: [res_parse] file: IMD gnlrckt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlrckt.pie
never   |09:57:45: [res_parse] file: IMD gnlrcktp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlrcktp.pie
never   |09:57:45: [res_parse] file: IMD gnmrckt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmrckt.pie
never   |09:57:45: [res_parse] file: IMD gnmrckta.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmrckta.pie
never   |09:57:45: [res_parse] file: IMD gnhrckt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhrckt.pie
never   |09:57:45: [res_parse] file: IMD gnlmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlmsl.pie
never   |09:57:45: [res_parse] file: IMD gnmmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmsl.pie
never   |09:57:45: [res_parse] file: IMD gnmmsla.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmsla.pie
never   |09:57:45: [res_parse] file: IMD gnhmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhmsl.pie
never   |09:57:45: [res_parse] file: IMD gnhmsli.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhmsli.pie
never   |09:57:45: [res_parse] file: IMD misensor.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/misensor.pie
never   |09:57:45: [res_parse] file: IMD gnlcmd1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlcmd1.pie
never   |09:57:45: [res_parse] file: IMD trlcmd1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlcmd1.pie
never   |09:57:45: [res_parse] file: IMD exturret.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/exturret.pie
never   |09:57:45: [res_parse] file: IMD mibnktur.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/mibnktur.pie
never   |09:57:45: [res_parse] file: IMD mibnkgun.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/mibnkgun.pie
never   |09:57:45: [res_parse] file: IMD cy_flame.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_flame.pie
never   |09:57:45: [res_parse] file: IMD cy_gun.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_gun.pie
never   |09:57:45: [res_parse] file: IMD cy_rkt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_rkt.pie
never   |09:57:45: [res_parse] file: IMD cybody.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cybody.pie
never   |09:57:45: [res_parse] file: IMD cybodyjp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cybodyjp.pie
never   |09:57:45: [res_parse] file: IMD gnhmort2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhmort2.pie
never   |09:57:45: [res_parse] file: IMD gnmair.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmair.pie
never   |09:57:45: [res_parse] file: IMD gnhair.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhair.pie
never   |09:57:45: [res_parse] file: IMD trmair.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmair.pie
never   |09:57:45: [res_parse] file: IMD trhair.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhair.pie
never   |09:57:45: [res_parse] file: IMD gnhsuper.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhsuper.pie
never   |09:57:45: [res_parse] file: IMD trhsuper.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhsuper.pie
never   |09:57:45: [res_parse] file: IMD trhplasm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhplasm.pie
never   |09:57:45: [res_parse] file: IMD gnhplasm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhplasm.pie
never   |09:57:45: [res_parse] file: IMD gnmsnsr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmsnsr2.pie
never   |09:57:45: [res_parse] file: IMD trmsnsr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmsnsr2.pie
never   |09:57:45: [res_parse] file: IMD gnmecm2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmecm2.pie
never   |09:57:45: [res_parse] file: IMD trmecm2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmecm2.pie
never   |09:57:45: [res_parse] file: IMD gnmrepar.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmrepar.pie
never   |09:57:45: [res_parse] file: IMD gnhsnsr3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhsnsr3.pie
never   |09:57:45: [res_parse] file: IMD gnhecm3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhecm3.pie
never   |09:57:45: [res_parse] file: IMD trhecm3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhecm3.pie
never   |09:57:45: [res_parse] file: IMD cy_can.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_can.pie
never   |09:57:45: [res_parse] file: IMD gnlair.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnlair.pie
never   |09:57:45: [res_parse] file: IMD gnhair2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhair2.pie
never   |09:57:45: [res_parse] file: IMD gnnavbig.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnnavbig.pie
never   |09:57:45: [res_parse] file: IMD gnmrcktb.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmrcktb.pie
never   |09:57:45: [res_parse] file: IMD trmrcktb.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmrcktb.pie
never   |09:57:45: [res_parse] file: IMD gnmrktbb.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmrktbb.pie
never   |09:57:45: [res_parse] file: IMD gnmmslsa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmslsa.pie
never   |09:57:45: [res_parse] file: IMD trmmslsa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmslsa.pie
never   |09:57:45: [res_parse] file: IMD gnhmslsa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhmslsa.pie
never   |09:57:45: [res_parse] file: IMD trhmslsa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhmslsa.pie
never   |09:57:45: [res_parse] file: IMD gnmmslat.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmslat.pie
never   |09:57:45: [res_parse] file: IMD trmmslat.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmslat.pie
never   |09:57:45: [res_parse] file: IMD gnmmslbb.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmslbb.pie
never   |09:57:45: [res_parse] file: IMD trmmslbb.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmslbb.pie
never   |09:57:45: [res_parse] file: IMD gnmmslaa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnmmslaa.pie
never   |09:57:45: [res_parse] file: IMD trmmslaa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmmslaa.pie
never   |09:57:45: [res_parse] file: IMD gnhmslab.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhmslab.pie
never   |09:57:45: [res_parse] file: IMD trhmslab.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trhmslab.pie
never   |09:57:45: [res_parse] file: IMD trmrktbb.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmrktbb.pie
never   |09:57:45: [res_parse] file: IMD trlvtlhe.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlvtlhe.pie
never   |09:57:45: [res_parse] file: IMD trmvtlhe.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmvtlhe.pie
never   |09:57:45: [res_parse] file: IMD trmvtlin.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trmvtlin.pie
never   |09:57:45: [res_parse] file: IMD trlvtlin.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/trlvtlin.pie
never   |09:57:45: [res_parse] file: IMD gnhrepar.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/gnhrepar.pie
never   |09:57:45: [res_parse] file: IMD cy_las.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_las.pie
never   |09:57:45: [res_parse] file: IMD cy_rail.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_rail.pie
never   |09:57:45: [res_parse] file: IMD cy_miss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/weapons/cy_miss.pie
never   |09:57:45: [res_parse] directory: components/bodies
never   |09:57:45: [res_parse] Current resource directory: components/bodies/
never   |09:57:45: [res_parse] file: IMD drhbod09.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drhbod09.pie
never   |09:57:45: [res_parse] file: IMD drhbod10.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drhbod10.pie
never   |09:57:45: [res_parse] file: IMD drhbod11.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drhbod11.pie
never   |09:57:45: [res_parse] file: IMD drhbod12.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drhbod12.pie
never   |09:57:45: [res_parse] file: IMD drlbod01.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drlbod01.pie
never   |09:57:45: [res_parse] file: IMD drlbod02.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drlbod02.pie
never   |09:57:45: [res_parse] file: IMD drlbod03.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drlbod03.pie
never   |09:57:45: [res_parse] file: IMD drlbod04.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drlbod04.pie
never   |09:57:45: [res_parse] file: IMD drmbod05.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drmbod05.pie
never   |09:57:45: [res_parse] file: IMD drmbod06.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drmbod06.pie
never   |09:57:45: [res_parse] file: IMD drmbod07.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drmbod07.pie
never   |09:57:45: [res_parse] file: IMD drmbod08.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drmbod08.pie
never   |09:57:45: [res_parse] file: IMD drtrans.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/drtrans.pie
never   |09:57:45: [res_parse] file: IMD drcytran.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/bodies/drcytran.pie
never   |09:57:45: [res_parse] file: IMD extrike.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/extrike.pie
never   |09:57:45: [res_parse] file: IMD exbuggy.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exbuggy.pie
never   |09:57:45: [res_parse] file: IMD exbloke.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exbloke.pie
never   |09:57:45: [res_parse] file: IMD exjeep.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exjeep.pie
never   |09:57:45: [res_parse] file: IMD exjeeprk.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exjeeprk.pie
never   |09:57:45: [res_parse] file: IMD exbugrk.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exbugrk.pie
never   |09:57:45: [res_parse] file: IMD exschool.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exschool.pie
never   |09:57:45: [res_parse] file: IMD exfire.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/exfire.pie
never   |09:57:45: [res_parse] file: IMD mibnkbod.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/bodies/mibnkbod.pie
never   |09:57:45: [res_parse] directory: components/prop
never   |09:57:45: [res_parse] Current resource directory: components/prop/
never   |09:57:45: [res_parse] file: IMD prllwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prllwhl1.pie
never   |09:57:45: [res_parse] file: IMD prlrwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlrwhl1.pie
never   |09:57:45: [res_parse] file: IMD prmrwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmrwhl1.pie
never   |09:57:45: [res_parse] file: IMD prmlwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmlwhl1.pie
never   |09:57:45: [res_parse] file: IMD prhlwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhlwhl1.pie
never   |09:57:45: [res_parse] file: IMD prhrwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrwhl1.pie
never   |09:57:45: [res_parse] file: IMD prhnaval1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prhnaval1.pie
never   |09:57:45: [res_parse] file: IMD prlrtrk1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlrtrk1.pie
never   |09:57:45: [res_parse] file: IMD prlltrk1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlltrk1.pie
never   |09:57:45: [res_parse] file: IMD prmrtrk2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmrtrk2.pie
never   |09:57:45: [res_parse] file: IMD prmltrk2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmltrk2.pie
never   |09:57:45: [res_parse] file: IMD prhrtrk3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrtrk3.pie
never   |09:57:45: [res_parse] file: IMD prhltrk3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhltrk3.pie
never   |09:57:45: [res_parse] file: IMD prlrvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlrvtl1.pie
never   |09:57:45: [res_parse] file: IMD prllvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prllvtl1.pie
never   |09:57:45: [res_parse] file: IMD prmrvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmrvtl1.pie
never   |09:57:45: [res_parse] file: IMD prmlvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmlvtl1.pie
never   |09:57:45: [res_parse] file: IMD prhrvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrvtl1.pie
never   |09:57:45: [res_parse] file: IMD prhlvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhlvtl1.pie
never   |09:57:45: [res_parse] file: IMD prhrvtl2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrvtl2.pie
never   |09:57:45: [res_parse] file: IMD prhlvtl2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhlvtl2.pie
never   |09:57:45: [res_parse] file: IMD prhrvtl3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrvtl3.pie
never   |09:57:45: [res_parse] file: IMD prhlvtl3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhlvtl3.pie
never   |09:57:45: [res_parse] file: IMD prhrvtl4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrvtl4.pie
never   |09:57:45: [res_parse] file: IMD prhlvtl4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhlvtl4.pie
never   |09:57:45: [res_parse] file: IMD prllvtl2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prllvtl2.pie
never   |09:57:45: [res_parse] file: IMD prlrvtl2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlrvtl2.pie
never   |09:57:45: [res_parse] file: IMD prllvtl3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prllvtl3.pie
never   |09:57:45: [res_parse] file: IMD prlrvtl3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlrvtl3.pie
never   |09:57:45: [res_parse] file: IMD prlrhtr1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlrhtr1.pie
never   |09:57:45: [res_parse] file: IMD prllhtr1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prllhtr1.pie
never   |09:57:45: [res_parse] file: IMD prmrhtr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmrhtr2.pie
never   |09:57:45: [res_parse] file: IMD prmlhtr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmlhtr2.pie
never   |09:57:45: [res_parse] file: IMD prhrhtr3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhrhtr3.pie
never   |09:57:45: [res_parse] file: IMD prhlhtr3.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhlhtr3.pie
never   |09:57:45: [res_parse] file: IMD prlhov1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prlhov1.pie
never   |09:57:45: [res_parse] file: IMD prmhov1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prmhov1.pie
never   |09:57:45: [res_parse] file: IMD prhhov1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/prhhov1.pie
never   |09:57:45: [res_parse] file: IMD mibnkdrl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/mibnkdrl.pie
never   |09:57:45: [res_parse] file: IMD mibnkdrr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] components/prop/mibnkdrr.pie
never   |09:57:45: [res_parse] directory: effects
never   |09:57:45: [res_parse] Current resource directory: effects/
never   |09:57:45: [res_parse] file: IMD fxlmgun2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlmgun2.pie
never   |09:57:45: [res_parse] file: IMD fxcan20a.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxcan20a.pie
never   |09:57:45: [res_parse] file: IMD fxcan20m.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxcan20m.pie
never   |09:57:45: [res_parse] file: IMD fxcan40m.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxcan40m.pie
never   |09:57:45: [res_parse] file: IMD fxcan75m.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxcan75m.pie
never   |09:57:45: [res_parse] file: IMD fxlflmr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlflmr.pie
never   |09:57:45: [res_parse] file: IMD fxmflmr.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmflmr.pie
never   |09:57:45: [res_parse] file: IMD fxlgauss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlgauss.pie
never   |09:57:45: [res_parse] file: IMD fxmgauss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmgauss.pie
never   |09:57:45: [res_parse] file: IMD fxhgauss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxhgauss.pie
never   |09:57:45: [res_parse] file: IMD fxmhowt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmhowt.pie
never   |09:57:45: [res_parse] file: IMD fxhhowt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxhhowt.pie
never   |09:57:45: [res_parse] file: IMD fxhhowt2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxhhowt2.pie
never   |09:57:45: [res_parse] file: IMD fxmgunx2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmgunx2.pie
never   |09:57:45: [res_parse] file: IMD fxlmgun.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlmgun.pie
never   |09:57:45: [res_parse] file: IMD fxmgnvic.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmgnvic.pie
never   |09:57:45: [res_parse] file: IMD fxmgnvul.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmgnvul.pie
never   |09:57:45: [res_parse] file: IMD fxicbm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxicbm.pie
never   |09:57:45: [res_parse] file: IMD fxlmiss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlmiss.pie
never   |09:57:45: [res_parse] file: IMD fxatmiss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxatmiss.pie
never   |09:57:45: [res_parse] file: IMD fxmmort.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmmort.pie
never   |09:57:45: [res_parse] file: IMD fxlasrot.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlasrot.pie
never   |09:57:45: [res_parse] file: IMD fxhblas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxhblas.pie
never   |09:57:45: [res_parse] file: IMD fxlrocpd.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlrocpd.pie
never   |09:57:45: [res_parse] file: IMD fxmrocat.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmrocat.pie
never   |09:57:45: [res_parse] file: IMD fxmroc.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmroc.pie
never   |09:57:45: [res_parse] file: IMD fxvulcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvulcan.pie
never   |09:57:45: [res_parse] file: IMD fxtracer.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxtracer.pie
never   |09:57:45: [res_parse] file: IMD fxtracr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxtracr2.pie
never   |09:57:45: [res_parse] file: IMD fxbeam.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxbeam.pie
never   |09:57:45: [res_parse] file: IMD fxcammo.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxcammo.pie
never   |09:57:45: [res_parse] file: IMD fxlproj.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlproj.pie
never   |09:57:45: [res_parse] file: IMD fxgammo.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxgammo.pie
never   |09:57:45: [res_parse] file: IMD fxplammo.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxplammo.pie
never   |09:57:45: [res_parse] file: IMD fxsroc.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxsroc.pie
never   |09:57:45: [res_parse] file: IMD fxscudm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxscudm.pie
never   |09:57:45: [res_parse] file: IMD fxflecht.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxflecht.pie
never   |09:57:45: [res_parse] file: IMD fxvlexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvlexp.pie
never   |09:57:45: [res_parse] file: IMD fxvlswav.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxvlswav.pie
never   |09:57:45: [res_parse] file: IMD fxlswave.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlswave.pie
never   |09:57:45: [res_parse] file: IMD fxmexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmexp.pie
never   |09:57:45: [res_parse] file: IMD fxmswave.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmswave.pie
never   |09:57:45: [res_parse] file: IMD fxsflms.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxsflms.pie
never   |09:57:45: [res_parse] file: IMD fxmnexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmnexp.pie
never   |09:57:45: [res_parse] file: IMD fxsnexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxsnexp.pie
never   |09:57:45: [res_parse] file: IMD fxlsplsh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlsplsh.pie
never   |09:57:45: [res_parse] file: IMD fxmsplsh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmsplsh.pie
never   |09:57:45: [res_parse] file: IMD fxssplsh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxssplsh.pie
never   |09:57:45: [res_parse] file: IMD fxmelt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmelt.pie
never   |09:57:45: [res_parse] file: IMD fxmpexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmpexp.pie
never   |09:57:45: [res_parse] file: IMD fxdirtsp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxdirtsp.pie
never   |09:57:45: [res_parse] file: IMD fxmethit.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmethit.pie
never   |09:57:45: [res_parse] file: IMD fxdirt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxdirt.pie
never   |09:57:45: [res_parse] file: IMD fxtracrd.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxtracrd.pie
never   |09:57:45: [res_parse] file: IMD fxcam20.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxcam20.pie
never   |09:57:45: [res_parse] file: IMD fxlthrow.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlthrow.pie
never   |09:57:45: [res_parse] file: IMD fxgrdexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxgrdexp.pie
never   |09:57:45: [res_parse] file: IMD fxgrdexl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxgrdexl.pie
never   |09:57:45: [res_parse] file: IMD fxairexp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxairexp.pie
never   |09:57:45: [res_parse] file: IMD fxlbmbi1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlbmbi1.pie
never   |09:57:45: [res_parse] file: IMD fxlbmbx1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlbmbx1.pie
never   |09:57:45: [res_parse] file: IMD fxmbmbi2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmbmbi2.pie
never   |09:57:45: [res_parse] file: IMD fxmbmbx2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmbmbx2.pie
never   |09:57:45: [res_parse] file: IMD fxaalsht.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxaalsht.pie
never   |09:57:45: [res_parse] file: IMD fxaalsh2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxaalsh2.pie
never   |09:57:45: [res_parse] file: IMD fxflech2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxflech2.pie
never   |09:57:45: [res_parse] file: IMD fxgammom.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxgammom.pie
never   |09:57:45: [res_parse] file: IMD fxgammoh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxgammoh.pie
never   |09:57:45: [res_parse] file: IMD fxflshl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxflshl.pie
never   |09:57:45: [res_parse] file: IMD fxlflsh.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlflsh.pie
never   |09:57:45: [res_parse] file: IMD fxlenfl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxlenfl.pie
never   |09:57:45: [res_parse] file: IMD fxsplme.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxsplme.pie
never   |09:57:45: [res_parse] file: IMD fxmplme.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxmplme.pie
never   |09:57:45: [res_parse] file: IMD fxhplme.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] effects/fxhplme.pie
never   |09:57:45: [res_parse] directory: misc/researchimds
never   |09:57:45: [res_parse] Current resource directory: misc/researchimds/
never   |09:57:45: [res_parse] file: IMD icmslcd.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/icmslcd.pie
never   |09:57:45: [res_parse] file: IMD icmolql.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/icmolql.pie
never   |09:57:45: [res_parse] file: IMD icspaner.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/icspaner.pie
never   |09:57:45: [res_parse] file: IMD iccccons.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/iccccons.pie
never   |09:57:45: [res_parse] file: IMD icamrhot.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/icamrhot.pie
never   |09:57:45: [res_parse] file: IMD icamrknt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/icamrknt.pie
never   |09:57:45: [res_parse] file: IMD iceng.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/iceng.pie
never   |09:57:45: [res_parse] file: IMD dpvtol.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/researchimds/dpvtol.pie
never   |09:57:45: [res_parse] directory: misc
never   |09:57:45: [res_parse] Current resource directory: misc/
never   |09:57:45: [res_parse] file: IMD icsynapt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] misc/icsynapt.pie
never   |09:57:45: [res_parse] directory: components/weapons
never   |09:57:45: [res_parse] Current resource directory: components/weapons/
never   |09:57:45: [res_parse] file: IMD cy_gren.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/cy_gren.pie
never   |09:57:45: [res_parse] file: IMD cy_therm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/cy_therm.pie
never   |09:57:45: [res_parse] file: IMD cy_con.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/cy_con.pie
never   |09:57:45: [res_parse] file: IMD cy_rep.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/cy_rep.pie
never   |09:57:45: [res_parse] file: IMD gnmhowti.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnmhowti.pie
never   |09:57:45: [res_parse] file: IMD gnmflmrp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnmflmrp.pie
never   |09:57:45: [res_parse] file: IMD gnmmorti.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnmmorti.pie
never   |09:57:45: [res_parse] file: IMD gnmrepr2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnmrepr2.pie
never   |09:57:45: [res_parse] file: IMD sc_can.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_can.pie
never   |09:57:45: [res_parse] file: IMD scbody.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/scbody.pie
never   |09:57:45: [res_parse] file: IMD sc_hpvcn.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_hpvcn.pie
never   |09:57:45: [res_parse] file: IMD sc_asscn.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_asscn.pie
never   |09:57:45: [res_parse] file: IMD sc_tk.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_tk.pie
never   |09:57:45: [res_parse] file: IMD gnhvcan2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhvcan2.pie
never   |09:57:45: [res_parse] file: IMD trhvcan2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trhvcan2.pie
never   |09:57:45: [res_parse] file: IMD gnhlas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhlas.pie
never   |09:57:45: [res_parse] file: IMD gnhsnsr4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhsnsr4.pie
never   |09:57:45: [res_parse] file: IMD sc_pulse.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_pulse.pie
never   |09:57:45: [res_parse] file: IMD sc_rail2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_rail2.pie
never   |09:57:45: [res_parse] file: IMD sc_atm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/sc_atm.pie
never   |09:57:45: [res_parse] file: IMD gnhemp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhemp.pie
never   |09:57:45: [res_parse] file: IMD trhemp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trhemp.pie
never   |09:57:45: [res_parse] file: IMD gnhplsma.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhplsma.pie
never   |09:57:45: [res_parse] file: IMD trlassat.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trlassat.pie
never   |09:57:45: [res_parse] file: IMD gnlassat.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnlassat.pie
never   |09:57:45: [res_parse] file: IMD trwpfcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trwpfcan.pie
never   |09:57:45: [res_parse] file: IMD trwpfgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trwpfgss.pie
never   |09:57:45: [res_parse] file: IMD trwpfrkt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trwpfrkt.pie
never   |09:57:45: [res_parse] file: IMD trwpfmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trwpfmsl.pie
never   |09:57:45: [res_parse] file: IMD gnwpfcan.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnwpfcan.pie
never   |09:57:45: [res_parse] file: IMD gnwpfgss.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnwpfgss.pie
never   |09:57:45: [res_parse] file: IMD gnwpfrkt.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnwpfrkt.pie
never   |09:57:45: [res_parse] file: IMD gnwpfmsl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnwpfmsl.pie
never   |09:57:45: [res_parse] directory: structs
never   |09:57:45: [res_parse] Current resource directory: structs/
never   |09:57:45: [res_parse] file: IMD trmflmrp.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] structs/trmflmrp.pie
never   |09:57:45: [res_parse] file: IMD milasbas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] structs/milasbas.pie
never   |09:57:45: [res_parse] directory: components/bodies
never   |09:57:45: [res_parse] Current resource directory: components/bodies/
never   |09:57:45: [res_parse] file: IMD drmbod13.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/bodies/drmbod13.pie
never   |09:57:45: [res_parse] file: IMD drhbod14.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/bodies/drhbod14.pie
never   |09:57:45: [res_parse] directory: effects
never   |09:57:45: [res_parse] Current resource directory: effects/
never   |09:57:45: [res_parse] file: IMD fxflech4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxflech4.pie
never   |09:57:45: [res_parse] file: IMD fxgrdexs.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxgrdexs.pie
never   |09:57:45: [res_parse] file: IMD fxshcana.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxshcana.pie
never   |09:57:45: [res_parse] file: IMD fxshcanm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxshcanm.pie
never   |09:57:45: [res_parse] file: IMD fxshgssa.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxshgssa.pie
never   |09:57:45: [res_parse] file: IMD fxshgssm.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxshgssm.pie
never   |09:57:45: [res_parse] file: IMD fxvtl14.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxvtl14.pie
never   |09:57:45: [res_parse] directory: components/prop
never   |09:57:45: [res_parse] Current resource directory: components/prop/
never   |09:57:45: [res_parse] file: IMD prshov1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prshov1.pie
never   |09:57:45: [res_parse] file: IMD prsrwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prsrwhl1.pie
never   |09:57:45: [res_parse] file: IMD prslwhl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prslwhl1.pie
never   |09:57:45: [res_parse] file: IMD prsrtrk4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prsrtrk4.pie
never   |09:57:45: [res_parse] file: IMD prsltrk4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prsltrk4.pie
never   |09:57:45: [res_parse] file: IMD prsrhtr4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prsrhtr4.pie
never   |09:57:45: [res_parse] file: IMD prslhtr4.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prslhtr4.pie
never   |09:57:45: [res_parse] file: IMD prsrvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prsrvtl1.pie
never   |09:57:45: [res_parse] file: IMD prslvtl1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/prop/prslvtl1.pie
never   |09:57:45: [res_parse] directory: components/weapons
never   |09:57:45: [res_parse] Current resource directory: components/weapons/
never   |09:57:45: [res_parse] file: IMD gnhaalas.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhaalas.pie
never   |09:57:45: [res_parse] file: IMD gnhmorte.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhmorte.pie
never   |09:57:45: [res_parse] file: IMD gnhmg1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/gnhmg1.pie
never   |09:57:45: [res_parse] file: IMD trhmg.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trhmg.pie
never   |09:57:45: [res_parse] file: IMD trlvtlem.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trlvtlem.pie
never   |09:57:45: [res_parse] file: IMD trlvtlpl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trlvtlpl.pie
never   |09:57:45: [res_parse] file: IMD trmvtlem.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trmvtlem.pie
never   |09:57:45: [res_parse] file: IMD trmvtlpl.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] components/weapons/trmvtlpl.pie
never   |09:57:45: [res_parse] directory: effects
never   |09:57:45: [res_parse] Current resource directory: effects/
never   |09:57:45: [res_parse] file: IMD fxlbmbe1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxlbmbe1.pie
never   |09:57:45: [res_parse] file: IMD fxlbmbe2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxlbmbe2.pie
never   |09:57:45: [res_parse] file: IMD fxlbmbp1.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxlbmbp1.pie
never   |09:57:45: [res_parse] file: IMD fxlbmbp2.pie
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] effects/fxlbmbp2.pie
wz      |09:57:45: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/stats.wrf ...
wz      |09:57:45: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/stats.wrf
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/stats.wrf
never   |09:57:45: [res_parse] directory: messages/strings
never   |09:57:45: [res_parse] Current resource directory: messages/strings/
never   |09:57:45: [res_parse] file: STR_RES names.txt
wz      |09:57:45: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\mp.wz] messages/strings/names.txt
never   |09:57:45: [res_parse] directory: stats
never   |09:57:45: [res_parse] Current resource directory: stats/
never   |09:57:45: [res_parse] file: SWEAPON weapons.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/weapons.txt
never   |09:57:45: [loadWeaponStats] STATS: Zero Flightspeed for ZNULLWEAPON - using default of 500
never   |09:57:45: [res_parse] file: SBODY body.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/body.txt
never   |09:57:45: [res_parse] file: SBRAIN brain.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/brain.txt
never   |09:57:45: [res_parse] file: SPROP propulsion.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/propulsion.txt
never   |09:57:45: [res_parse] file: SSENSOR sensor.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/sensor.txt
never   |09:57:45: [res_parse] file: SECM ecm.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/ecm.txt
never   |09:57:45: [res_parse] file: SREPAIR repair.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/repair.txt
never   |09:57:45: [res_parse] file: SCONSTR construction.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/construction.txt
never   |09:57:45: [res_parse] file: SPROPTYPES propulsiontype.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/propulsiontype.txt
never   |09:57:45: [res_parse] file: SPROPSND propulsionsounds.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/propulsionsounds.txt
never   |09:57:45: [res_parse] file: STERRTABLE terraintable.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/terraintable.txt
never   |09:57:45: [res_parse] file: SSPECABIL specialability.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/specialability.txt
never   |09:57:45: [res_parse] file: SBPIMD bodypropulsionimd.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/bodypropulsionimd.txt
never   |09:57:45: [res_parse] file: SWEAPSND weaponsounds.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/weaponsounds.txt
never   |09:57:45: [res_parse] file: SWEAPMOD weaponmodifier.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/weaponmodifier.txt
never   |09:57:45: [res_parse] file: STEMPL templates.txt
wz      |09:57:45: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/templates.txt
never   |09:57:46: [res_parse] file: STEMPWEAP assignweapons.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/assignweapons.txt
never   |09:57:46: [res_parse] file: SFUNC functions.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/functions.txt
never   |09:57:46: [res_parse] file: SSTRUCT structures.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/structures.txt
never   |09:57:46: [res_parse] file: SSTRFUNC structurefunctions.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/structurefunctions.txt
never   |09:57:46: [res_parse] file: SSTRWEAP structureweapons.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/structureweapons.txt
never   |09:57:46: [res_parse] file: SSTRMOD structuremodifier.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/structuremodifier.txt
never   |09:57:46: [res_parse] file: SFEAT features.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/features.txt
never   |09:57:46: [res_parse] directory: messages
never   |09:57:46: [res_parse] Current resource directory: messages/
never   |09:57:46: [res_parse] file: RESEARCHMSG messages.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] messages/messages.rmsg
never   |09:57:46: [res_parse] file: RESEARCHMSG resmessages1.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] messages/resmessages1.rmsg
never   |09:57:46: [res_parse] file: RESEARCHMSG resmessages12.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] messages/resmessages12.rmsg
never   |09:57:46: [res_parse] file: RESEARCHMSG resmessages2.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] messages/resmessages2.rmsg
never   |09:57:46: [res_parse] file: RESEARCHMSG resmessages23.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] messages/resmessages23.rmsg
never   |09:57:46: [res_parse] file: RESEARCHMSG resmessages3.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] messages/resmessages3.rmsg
never   |09:57:46: [res_parse] file: RESEARCHMSG resmessagesall.rmsg
wz      |09:57:46: [loadResearchViewData] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] messages/resmessagesall.rmsg
wz      |09:57:46: [levLoadData] Loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/multires.wrf ...
wz      |09:57:46: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/multires.wrf
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/multires.wrf
never   |09:57:46: [res_parse] directory: stats/research/multiplayer
never   |09:57:46: [res_parse] Current resource directory: stats/research/multiplayer/
never   |09:57:46: [res_parse] file: RESCH research.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/research.txt
never   |09:57:46: [res_parse] file: RPREREQ prresearch.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/prresearch.txt
never   |09:57:46: [res_parse] file: RCOMPRED redcomponents.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/redcomponents.txt
never   |09:57:46: [res_parse] file: RCOMPRES resultcomponent.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/resultcomponent.txt
never   |09:57:46: [res_parse] file: RSTRREQ researchstruct.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/researchstruct.txt
never   |09:57:46: [res_parse] file: RSTRRED redstructure.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/redstructure.txt
never   |09:57:46: [res_parse] file: RSTRRES resultstructure.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/resultstructure.txt
never   |09:57:46: [res_parse] file: RFUNC researchfunctions.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] stats/research/multiplayer/researchfunctions.txt
never   |09:57:46: [levLoadData] Loading mission dataset: Sk-Rush
wz      |09:57:46: [stageTwoInitialise] == stageTwoInitalise ==
main    |09:57:46: [stageTwoInitialise] stageTwoInitialise: done
wz      |09:57:46: [levLoadData] Loading scenario file multiplay/maps/4c-rush.gam
wz      |09:57:46: [levLoadData] default (MULTIPLAYER)
save    |09:57:46: [startMission] type 2
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/maps/4c-rush.gam
wz      |09:57:46: [gameLoad] gameLoad
save    |09:57:46: [deserializeSaveGameHeader] Version = 8 (little-endian)
never   |09:57:46: [gameLoad] gl .gam file is version 8
save    |09:57:46: [startMissionCampaignStart] called for multiplay/maps/4c-rush.gam
never   |09:57:46: [gameTimeStop] Clock paused at 18369
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/maps/4c-rush/ttypes.ttp
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/maps/4c-rush/game.map
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/maps/4c-rush/dinit.bjo
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/maps/4c-rush/feat.bjo
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/maps/4c-rush/struct.bjo
never   |09:57:46: [loadGame] loadGame: done
wz      |09:57:46: [levLoadData] Loading wrf/multi/skirmish4.wrf
wz      |09:57:46: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/multi/skirmish4.wrf
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/multi/skirmish4.wrf
never   |09:57:46: [res_parse] directory: messages
never   |09:57:46: [res_parse] Current resource directory: messages/
never   |09:57:46: [res_parse] file: SMSG multiplay.txt
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] messages/multiplay.txt
message |09:57:46: [loadViewData] Loaded END
message |09:57:46: [loadViewData] Loaded WIN
never   |09:57:46: [res_parse] directory: multiplay/skirmish
never   |09:57:46: [res_parse] Current resource directory: multiplay/skirmish/
never   |09:57:46: [res_parse] file: SCRIPT rules.slo
wz      |09:57:46: [dataScriptLoad] COMPILING SCRIPT ...rules.slo
wz      |09:57:46: [dataScriptLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/rules.slo
never   |09:57:46: [res_parse] file: SCRIPT player0.slo
wz      |09:57:46: [dataScriptLoad] COMPILING SCRIPT ...player0.slo
wz      |09:57:46: [dataScriptLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player0.slo
never   |09:57:46: [res_parse] file: SCRIPT player1.slo
wz      |09:57:46: [dataScriptLoad] COMPILING SCRIPT ...player1.slo
wz      |09:57:46: [dataScriptLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player1.slo
never   |09:57:46: [res_parse] file: SCRIPT player2.slo
wz      |09:57:46: [dataScriptLoad] COMPILING SCRIPT ...player2.slo
wz      |09:57:46: [dataScriptLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player2.slo
never   |09:57:46: [res_parse] file: SCRIPT player3.slo
wz      |09:57:46: [dataScriptLoad] COMPILING SCRIPT ...player3.slo
wz      |09:57:46: [dataScriptLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player3.slo
never   |09:57:46: [res_parse] directory: multiplay/skirmish
never   |09:57:46: [res_parse] Current resource directory: multiplay/skirmish/
never   |09:57:46: [res_parse] file: SCRIPTVAL rules.vlo
wz      |09:57:46: [dataScriptLoadVals] Loading script data rules.vlo
wz      |09:57:46: [dataScriptLoadVals] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/rules.vlo
script  |09:57:46: [eventNewContext] allocated space for 6 events
never   |09:57:46: [res_parse] file: SCRIPTVAL player0.vlo
wz      |09:57:46: [dataScriptLoadVals] Loading script data player0.vlo
wz      |09:57:46: [dataScriptLoadVals] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player0.vlo
script  |09:57:46: [eventNewContext] allocated space for 117 events
script  |09:57:46: [eventNewContext] Event 1 has 2 local variables
script  |09:57:46: [eventNewContext] Event 5 has 1 local variables
script  |09:57:46: [eventNewContext] Event 6 has 1 local variables
script  |09:57:46: [eventNewContext] Event 8 has 1 local variables
script  |09:57:46: [eventNewContext] Event 9 has 1 local variables
script  |09:57:46: [eventNewContext] Event 10 has 10 local variables
script  |09:57:46: [eventNewContext] Event 12 has 4 local variables
script  |09:57:46: [eventNewContext] Event 13 has 4 local variables
script  |09:57:46: [eventNewContext] Event 18 has 2 local variables
script  |09:57:46: [eventNewContext] Event 19 has 3 local variables
script  |09:57:46: [eventNewContext] Event 20 has 4 local variables
script  |09:57:46: [eventNewContext] Event 21 has 4 local variables
script  |09:57:46: [eventNewContext] Event 22 has 7 local variables
script  |09:57:46: [eventNewContext] Event 23 has 1 local variables
script  |09:57:46: [eventNewContext] Event 24 has 2 local variables
script  |09:57:46: [eventNewContext] Event 25 has 1 local variables
script  |09:57:46: [eventNewContext] Event 26 has 5 local variables
script  |09:57:46: [eventNewContext] Event 30 has 1 local variables
script  |09:57:46: [eventNewContext] Event 31 has 3 local variables
script  |09:57:46: [eventNewContext] Event 32 has 1 local variables
script  |09:57:46: [eventNewContext] Event 33 has 3 local variables
script  |09:57:46: [eventNewContext] Event 34 has 2 local variables
script  |09:57:46: [eventNewContext] Event 35 has 7 local variables
script  |09:57:46: [eventNewContext] Event 36 has 2 local variables
script  |09:57:46: [eventNewContext] Event 37 has 2 local variables
script  |09:57:46: [eventNewContext] Event 39 has 2 local variables
script  |09:57:46: [eventNewContext] Event 40 has 3 local variables
script  |09:57:46: [eventNewContext] Event 41 has 3 local variables
script  |09:57:46: [eventNewContext] Event 42 has 3 local variables
script  |09:57:46: [eventNewContext] Event 43 has 3 local variables
script  |09:57:46: [eventNewContext] Event 44 has 3 local variables
script  |09:57:46: [eventNewContext] Event 45 has 3 local variables
script  |09:57:46: [eventNewContext] Event 46 has 4 local variables
script  |09:57:46: [eventNewContext] Event 47 has 5 local variables
script  |09:57:46: [eventNewContext] Event 48 has 7 local variables
script  |09:57:46: [eventNewContext] Event 49 has 7 local variables
script  |09:57:46: [eventNewContext] Event 50 has 2 local variables
script  |09:57:46: [eventNewContext] Event 51 has 7 local variables
script  |09:57:46: [eventNewContext] Event 52 has 5 local variables
script  |09:57:46: [eventNewContext] Event 53 has 3 local variables
script  |09:57:46: [eventNewContext] Event 54 has 2 local variables
script  |09:57:46: [eventNewContext] Event 56 has 10 local variables
script  |09:57:46: [eventNewContext] Event 57 has 6 local variables
script  |09:57:46: [eventNewContext] Event 58 has 6 local variables
script  |09:57:46: [eventNewContext] Event 59 has 6 local variables
script  |09:57:46: [eventNewContext] Event 60 has 5 local variables
script  |09:57:46: [eventNewContext] Event 61 has 4 local variables
script  |09:57:46: [eventNewContext] Event 62 has 3 local variables
script  |09:57:46: [eventNewContext] Event 63 has 2 local variables
script  |09:57:46: [eventNewContext] Event 64 has 1 local variables
script  |09:57:46: [eventNewContext] Event 67 has 4 local variables
script  |09:57:46: [eventNewContext] Event 68 has 3 local variables
script  |09:57:46: [eventNewContext] Event 73 has 2 local variables
script  |09:57:46: [eventNewContext] Event 76 has 2 local variables
script  |09:57:46: [eventNewContext] Event 80 has 2 local variables
script  |09:57:46: [eventNewContext] Event 82 has 1 local variables
script  |09:57:46: [eventNewContext] Event 83 has 3 local variables
script  |09:57:46: [eventNewContext] Event 101 has 2 local variables
script  |09:57:46: [eventNewContext] Event 108 has 6 local variables
script  |09:57:46: [eventNewContext] Event 110 has 6 local variables
script  |09:57:46: [eventNewContext] Event 111 has 2 local variables
never   |09:57:46: [res_parse] file: SCRIPTVAL player1.vlo
wz      |09:57:46: [dataScriptLoadVals] Loading script data player1.vlo
wz      |09:57:46: [dataScriptLoadVals] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player1.vlo
script  |09:57:46: [eventNewContext] allocated space for 117 events
script  |09:57:46: [eventNewContext] Event 1 has 2 local variables
script  |09:57:46: [eventNewContext] Event 5 has 1 local variables
script  |09:57:46: [eventNewContext] Event 6 has 1 local variables
script  |09:57:46: [eventNewContext] Event 8 has 1 local variables
script  |09:57:46: [eventNewContext] Event 9 has 1 local variables
script  |09:57:46: [eventNewContext] Event 10 has 10 local variables
script  |09:57:46: [eventNewContext] Event 12 has 4 local variables
script  |09:57:46: [eventNewContext] Event 13 has 4 local variables
script  |09:57:46: [eventNewContext] Event 18 has 2 local variables
script  |09:57:46: [eventNewContext] Event 19 has 3 local variables
script  |09:57:46: [eventNewContext] Event 20 has 4 local variables
script  |09:57:46: [eventNewContext] Event 21 has 4 local variables
script  |09:57:46: [eventNewContext] Event 22 has 7 local variables
script  |09:57:46: [eventNewContext] Event 23 has 1 local variables
script  |09:57:46: [eventNewContext] Event 24 has 2 local variables
script  |09:57:46: [eventNewContext] Event 25 has 1 local variables
script  |09:57:46: [eventNewContext] Event 26 has 5 local variables
script  |09:57:46: [eventNewContext] Event 30 has 1 local variables
script  |09:57:46: [eventNewContext] Event 31 has 3 local variables
script  |09:57:46: [eventNewContext] Event 32 has 1 local variables
script  |09:57:46: [eventNewContext] Event 33 has 3 local variables
script  |09:57:46: [eventNewContext] Event 34 has 2 local variables
script  |09:57:46: [eventNewContext] Event 35 has 7 local variables
script  |09:57:46: [eventNewContext] Event 36 has 2 local variables
script  |09:57:46: [eventNewContext] Event 37 has 2 local variables
script  |09:57:46: [eventNewContext] Event 39 has 2 local variables
script  |09:57:46: [eventNewContext] Event 40 has 3 local variables
script  |09:57:46: [eventNewContext] Event 41 has 3 local variables
script  |09:57:46: [eventNewContext] Event 42 has 3 local variables
script  |09:57:46: [eventNewContext] Event 43 has 3 local variables
script  |09:57:46: [eventNewContext] Event 44 has 3 local variables
script  |09:57:46: [eventNewContext] Event 45 has 3 local variables
script  |09:57:46: [eventNewContext] Event 46 has 4 local variables
script  |09:57:46: [eventNewContext] Event 47 has 5 local variables
script  |09:57:46: [eventNewContext] Event 48 has 7 local variables
script  |09:57:46: [eventNewContext] Event 49 has 7 local variables
script  |09:57:46: [eventNewContext] Event 50 has 2 local variables
script  |09:57:46: [eventNewContext] Event 51 has 7 local variables
script  |09:57:46: [eventNewContext] Event 52 has 5 local variables
script  |09:57:46: [eventNewContext] Event 53 has 3 local variables
script  |09:57:46: [eventNewContext] Event 54 has 2 local variables
script  |09:57:46: [eventNewContext] Event 56 has 10 local variables
script  |09:57:46: [eventNewContext] Event 57 has 6 local variables
script  |09:57:46: [eventNewContext] Event 58 has 6 local variables
script  |09:57:46: [eventNewContext] Event 59 has 6 local variables
script  |09:57:46: [eventNewContext] Event 60 has 5 local variables
script  |09:57:46: [eventNewContext] Event 61 has 4 local variables
script  |09:57:46: [eventNewContext] Event 62 has 3 local variables
script  |09:57:46: [eventNewContext] Event 63 has 2 local variables
script  |09:57:46: [eventNewContext] Event 64 has 1 local variables
script  |09:57:46: [eventNewContext] Event 67 has 4 local variables
script  |09:57:46: [eventNewContext] Event 68 has 3 local variables
script  |09:57:46: [eventNewContext] Event 73 has 2 local variables
script  |09:57:46: [eventNewContext] Event 76 has 2 local variables
script  |09:57:46: [eventNewContext] Event 80 has 2 local variables
script  |09:57:46: [eventNewContext] Event 82 has 1 local variables
script  |09:57:46: [eventNewContext] Event 83 has 3 local variables
script  |09:57:46: [eventNewContext] Event 101 has 2 local variables
script  |09:57:46: [eventNewContext] Event 108 has 6 local variables
script  |09:57:46: [eventNewContext] Event 110 has 6 local variables
script  |09:57:46: [eventNewContext] Event 111 has 2 local variables
never   |09:57:46: [res_parse] file: SCRIPTVAL player2.vlo
wz      |09:57:46: [dataScriptLoadVals] Loading script data player2.vlo
wz      |09:57:46: [dataScriptLoadVals] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player2.vlo
script  |09:57:46: [eventNewContext] allocated space for 117 events
script  |09:57:46: [eventNewContext] Event 1 has 2 local variables
script  |09:57:46: [eventNewContext] Event 5 has 1 local variables
script  |09:57:46: [eventNewContext] Event 6 has 1 local variables
script  |09:57:46: [eventNewContext] Event 8 has 1 local variables
script  |09:57:46: [eventNewContext] Event 9 has 1 local variables
script  |09:57:46: [eventNewContext] Event 10 has 10 local variables
script  |09:57:46: [eventNewContext] Event 12 has 4 local variables
script  |09:57:46: [eventNewContext] Event 13 has 4 local variables
script  |09:57:46: [eventNewContext] Event 18 has 2 local variables
script  |09:57:46: [eventNewContext] Event 19 has 3 local variables
script  |09:57:46: [eventNewContext] Event 20 has 4 local variables
script  |09:57:46: [eventNewContext] Event 21 has 4 local variables
script  |09:57:46: [eventNewContext] Event 22 has 7 local variables
script  |09:57:46: [eventNewContext] Event 23 has 1 local variables
script  |09:57:46: [eventNewContext] Event 24 has 2 local variables
script  |09:57:46: [eventNewContext] Event 25 has 1 local variables
script  |09:57:46: [eventNewContext] Event 26 has 5 local variables
script  |09:57:46: [eventNewContext] Event 30 has 1 local variables
script  |09:57:46: [eventNewContext] Event 31 has 3 local variables
script  |09:57:46: [eventNewContext] Event 32 has 1 local variables
script  |09:57:46: [eventNewContext] Event 33 has 3 local variables
script  |09:57:46: [eventNewContext] Event 34 has 2 local variables
script  |09:57:46: [eventNewContext] Event 35 has 7 local variables
script  |09:57:46: [eventNewContext] Event 36 has 2 local variables
script  |09:57:46: [eventNewContext] Event 37 has 2 local variables
script  |09:57:46: [eventNewContext] Event 39 has 2 local variables
script  |09:57:46: [eventNewContext] Event 40 has 3 local variables
script  |09:57:46: [eventNewContext] Event 41 has 3 local variables
script  |09:57:46: [eventNewContext] Event 42 has 3 local variables
script  |09:57:46: [eventNewContext] Event 43 has 3 local variables
script  |09:57:46: [eventNewContext] Event 44 has 3 local variables
script  |09:57:46: [eventNewContext] Event 45 has 3 local variables
script  |09:57:46: [eventNewContext] Event 46 has 4 local variables
script  |09:57:46: [eventNewContext] Event 47 has 5 local variables
script  |09:57:46: [eventNewContext] Event 48 has 7 local variables
script  |09:57:46: [eventNewContext] Event 49 has 7 local variables
script  |09:57:46: [eventNewContext] Event 50 has 2 local variables
script  |09:57:46: [eventNewContext] Event 51 has 7 local variables
script  |09:57:46: [eventNewContext] Event 52 has 5 local variables
script  |09:57:46: [eventNewContext] Event 53 has 3 local variables
script  |09:57:46: [eventNewContext] Event 54 has 2 local variables
script  |09:57:46: [eventNewContext] Event 56 has 10 local variables
script  |09:57:46: [eventNewContext] Event 57 has 6 local variables
script  |09:57:46: [eventNewContext] Event 58 has 6 local variables
script  |09:57:46: [eventNewContext] Event 59 has 6 local variables
script  |09:57:46: [eventNewContext] Event 60 has 5 local variables
script  |09:57:46: [eventNewContext] Event 61 has 4 local variables
script  |09:57:46: [eventNewContext] Event 62 has 3 local variables
script  |09:57:46: [eventNewContext] Event 63 has 2 local variables
script  |09:57:46: [eventNewContext] Event 64 has 1 local variables
script  |09:57:46: [eventNewContext] Event 67 has 4 local variables
script  |09:57:46: [eventNewContext] Event 68 has 3 local variables
script  |09:57:46: [eventNewContext] Event 73 has 2 local variables
script  |09:57:46: [eventNewContext] Event 76 has 2 local variables
script  |09:57:46: [eventNewContext] Event 80 has 2 local variables
script  |09:57:46: [eventNewContext] Event 82 has 1 local variables
script  |09:57:46: [eventNewContext] Event 83 has 3 local variables
script  |09:57:46: [eventNewContext] Event 101 has 2 local variables
script  |09:57:46: [eventNewContext] Event 108 has 6 local variables
script  |09:57:46: [eventNewContext] Event 110 has 6 local variables
script  |09:57:46: [eventNewContext] Event 111 has 2 local variables
never   |09:57:46: [res_parse] file: SCRIPTVAL player3.vlo
wz      |09:57:46: [dataScriptLoadVals] Loading script data player3.vlo
wz      |09:57:46: [dataScriptLoadVals] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] multiplay/skirmish/player3.vlo
script  |09:57:46: [eventNewContext] allocated space for 117 events
script  |09:57:46: [eventNewContext] Event 1 has 2 local variables
script  |09:57:46: [eventNewContext] Event 5 has 1 local variables
script  |09:57:46: [eventNewContext] Event 6 has 1 local variables
script  |09:57:46: [eventNewContext] Event 8 has 1 local variables
script  |09:57:46: [eventNewContext] Event 9 has 1 local variables
script  |09:57:46: [eventNewContext] Event 10 has 10 local variables
script  |09:57:46: [eventNewContext] Event 12 has 4 local variables
script  |09:57:46: [eventNewContext] Event 13 has 4 local variables
script  |09:57:46: [eventNewContext] Event 18 has 2 local variables
script  |09:57:46: [eventNewContext] Event 19 has 3 local variables
script  |09:57:46: [eventNewContext] Event 20 has 4 local variables
script  |09:57:46: [eventNewContext] Event 21 has 4 local variables
script  |09:57:46: [eventNewContext] Event 22 has 7 local variables
script  |09:57:46: [eventNewContext] Event 23 has 1 local variables
script  |09:57:46: [eventNewContext] Event 24 has 2 local variables
script  |09:57:46: [eventNewContext] Event 25 has 1 local variables
script  |09:57:46: [eventNewContext] Event 26 has 5 local variables
script  |09:57:46: [eventNewContext] Event 30 has 1 local variables
script  |09:57:46: [eventNewContext] Event 31 has 3 local variables
script  |09:57:46: [eventNewContext] Event 32 has 1 local variables
script  |09:57:46: [eventNewContext] Event 33 has 3 local variables
script  |09:57:46: [eventNewContext] Event 34 has 2 local variables
script  |09:57:46: [eventNewContext] Event 35 has 7 local variables
script  |09:57:46: [eventNewContext] Event 36 has 2 local variables
script  |09:57:46: [eventNewContext] Event 37 has 2 local variables
script  |09:57:46: [eventNewContext] Event 39 has 2 local variables
script  |09:57:46: [eventNewContext] Event 40 has 3 local variables
script  |09:57:46: [eventNewContext] Event 41 has 3 local variables
script  |09:57:46: [eventNewContext] Event 42 has 3 local variables
script  |09:57:46: [eventNewContext] Event 43 has 3 local variables
script  |09:57:46: [eventNewContext] Event 44 has 3 local variables
script  |09:57:46: [eventNewContext] Event 45 has 3 local variables
script  |09:57:46: [eventNewContext] Event 46 has 4 local variables
script  |09:57:46: [eventNewContext] Event 47 has 5 local variables
script  |09:57:46: [eventNewContext] Event 48 has 7 local variables
script  |09:57:46: [eventNewContext] Event 49 has 7 local variables
script  |09:57:46: [eventNewContext] Event 50 has 2 local variables
script  |09:57:46: [eventNewContext] Event 51 has 7 local variables
script  |09:57:46: [eventNewContext] Event 52 has 5 local variables
script  |09:57:46: [eventNewContext] Event 53 has 3 local variables
script  |09:57:46: [eventNewContext] Event 54 has 2 local variables
script  |09:57:46: [eventNewContext] Event 56 has 10 local variables
script  |09:57:46: [eventNewContext] Event 57 has 6 local variables
script  |09:57:46: [eventNewContext] Event 58 has 6 local variables
script  |09:57:46: [eventNewContext] Event 59 has 6 local variables
script  |09:57:46: [eventNewContext] Event 60 has 5 local variables
script  |09:57:46: [eventNewContext] Event 61 has 4 local variables
script  |09:57:46: [eventNewContext] Event 62 has 3 local variables
script  |09:57:46: [eventNewContext] Event 63 has 2 local variables
script  |09:57:46: [eventNewContext] Event 64 has 1 local variables
script  |09:57:46: [eventNewContext] Event 67 has 4 local variables
script  |09:57:46: [eventNewContext] Event 68 has 3 local variables
script  |09:57:46: [eventNewContext] Event 73 has 2 local variables
script  |09:57:46: [eventNewContext] Event 76 has 2 local variables
script  |09:57:46: [eventNewContext] Event 80 has 2 local variables
script  |09:57:46: [eventNewContext] Event 82 has 1 local variables
script  |09:57:46: [eventNewContext] Event 83 has 3 local variables
script  |09:57:46: [eventNewContext] Event 101 has 2 local variables
script  |09:57:46: [eventNewContext] Event 108 has 6 local variables
script  |09:57:46: [eventNewContext] Event 110 has 6 local variables
script  |09:57:46: [eventNewContext] Event 111 has 2 local variables
wz      |09:57:46: [levLoadData] Loading wrf/multi/fog1.wrf
wz      |09:57:46: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\base.wz] wrf/multi/fog1.wrf
wz      |09:57:46: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] wrf/multi/fog1.wrf
never   |09:57:46: [res_parse] directory: script/text
never   |09:57:46: [res_parse] Current resource directory: script/text/
never   |09:57:46: [res_parse] file: SCRIPT cam1daynight.slo
wz      |09:57:46: [dataScriptLoad] COMPILING SCRIPT ...cam1daynight.slo
wz      |09:57:46: [dataScriptLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] script/text/cam1daynight.slo
never   |09:57:46: [res_parse] directory: script/data
never   |09:57:46: [res_parse] Current resource directory: script/data/
never   |09:57:46: [res_parse] file: SCRIPTVAL cam1day.vlo
wz      |09:57:46: [dataScriptLoadVals] Loading script data cam1day.vlo
wz      |09:57:46: [dataScriptLoadVals] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] script/data/cam1day.vlo
script  |09:57:46: [eventNewContext] allocated space for 2 events
wz      |09:57:46: [stageThreeInitialise] == stageThreeInitalise ==
wz      |09:57:46: [stageThreeInitialise] multiGameInit()
death   |09:57:46: [clearPlayer] clearPlayer: killing off all droids
last message repeated 2 times
last message repeated 1 times (total 3 repeats)
never   |09:57:46: [gridClear] gridClear 12 12
never   |09:57:46: [driveInitVars] driveInitVars: Driving
wz      |09:57:46: [resizeRadar] Setting radar zoom to 1.391304
wz      |09:57:46: [radarSize] radar=(1352,812) tex=(92,92) size=(128,128)
wz      |09:57:46: [createTeamAlliances] Creating teams
sound   |09:57:46: [scrPlayIngameCDAudio] Script wanted music to start
sound   |09:57:46: [cdAudio_PlayTrack] called(1)
sound   |09:57:46: [cdAudio_OpenTrack] called(music/track1.ogg)
sound   |09:57:46: [cdAudio_Stop] called, cdStream=06E89190
wz      |09:57:46: [cdAudio_OpenTrack] Reading...[directory: C:\Program Files\Warzone 2100\] music/track1.ogg
sound   |09:57:46: [cdAudio_OpenTrack] successful(music/track1.ogg)
message |09:57:46: [addMessage] adding message for player 0, type is 3, proximity is 1
message |09:57:46: [addProximityDisplay] Added prox display for player 0 (proxPos=1)
message |09:57:46: [processVisibility] Added message for oil well, pViewData=073FC7F8
message |09:57:46: [addMessage] adding message for player 0, type is 3, proximity is 1
message |09:57:46: [addProximityDisplay] Added prox display for player 0 (proxPos=1)
message |09:57:46: [processVisibility] Added message for oil well, pViewData=073FC748
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0F40
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0F40 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1068
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1068 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1190
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1190 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B12B8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B12B8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B13E0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B13E0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1508
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1508 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1630
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1630 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1758
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1758 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1880
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1880 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B19A8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B19A8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1AD0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1AD0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1BF8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1BF8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1D20
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1D20 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1E48
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1E48 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B1F70
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B1F70 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2098
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2098 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B21C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B21C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B22E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B22E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2410
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2410 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2538
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2538 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ADA88
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ADA88 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ADBB0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ADBB0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ADCD8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ADCD8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ADE00
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ADE00 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ADF28
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ADF28 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE050
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE050 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE178
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE178 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE2A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE2A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE3C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE3C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE4F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE4F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE618
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE618 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE740
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE740 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE868
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE868 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AE990
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AE990 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AEAB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AEAB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AEBE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AEBE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AEDD0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AEDD0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AEEF8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AEEF8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF020
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF020 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF148
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF148 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF270
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF270 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF4C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF4C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF838
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF838 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0AB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0AB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3E48
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3E48 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3F70
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3F70 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4098
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4098 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B41C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B41C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B42E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B42E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4410
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4410 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4538
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4538 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B49D8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B49D8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5428
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5428 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5550
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5550 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B57A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B57A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5E90
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5E90 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA128
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA128 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA250
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA250 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA378
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA378 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA4A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA4A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA5C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA5C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA6F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA6F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA818
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA818 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA940
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA940 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BAA68
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BAA68 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BACB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BACB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE5C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE5C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE6F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE6F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE818
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE818 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE940
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE940 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BEA68
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BEA68 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BEB90
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BEB90 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BECB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BECB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BEDE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BEDE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BEF08
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BEF08 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC2A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC2A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC3C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC3C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC4F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC4F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC618
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC618 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC740
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC740 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC868
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC868 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC990
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC990 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ACAB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ACAB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ACBE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ACBE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ACDD0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ACDD0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ACEF8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ACEF8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD020
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD020 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD148
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD148 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD270
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD270 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD398
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD398 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD4C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD4C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD5E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD5E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD710
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD710 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD838
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD838 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AD960
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AD960 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF398
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF398 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF5E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF5E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF710
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF710 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0990
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0990 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3630
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3630 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3758
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3758 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3880
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3880 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B39A8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B39A8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3AD0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3AD0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3BF8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3BF8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3D20
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3D20 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B48B0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B48B0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B51D8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B51D8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5300
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5300 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5678
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5678 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5D68
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5D68 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B96C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B96C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B97E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B97E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9910
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9910 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9A38
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9A38 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9B60
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9B60 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9C88
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9C88 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9DB0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9DB0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9ED8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9ED8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BA000
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BA000 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BAB90
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BAB90 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BDB60
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BDB60 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BDC88
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BDC88 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BDDB0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BDDB0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BDED8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BDED8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE000
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE000 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE128
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE128 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE250
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE250 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE378
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE378 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BE4A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BE4A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AADD0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AADD0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AAEF8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AAEF8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB020
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB020 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB148
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB148 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB270
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB270 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB398
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB398 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB4C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB4C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB5E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB5E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB710
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB710 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB838
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB838 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AB960
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AB960 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ABA88
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ABA88 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ABBB0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ABBB0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ABCD8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ABCD8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC050
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC050 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AC178
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AC178 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AFA88
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AFA88 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AFBB0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AFBB0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AFCD8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AFCD8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AFE00
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AFE00 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AFF28
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AFF28 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0050
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0050 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0178
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0178 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B02A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B02A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B03C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B03C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2D50
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2D50 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2F40
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2F40 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3068
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3068 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3190
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3190 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B32B8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B32B8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B33E0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B33E0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B3508
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B3508 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4788
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4788 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4D50
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4D50 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B50B0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B50B0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B59F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B59F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5C40
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5C40 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6A20
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6A20 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6B48
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6B48 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6C70
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6C70 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6D98
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6D98 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6EC0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6EC0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9220
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9220 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9348
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9348 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9470
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9470 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B9598
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B9598 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BAF08
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BAF08 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BB030
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BB030 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD220
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD220 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD348
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD348 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD470
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD470 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD598
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD598 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD6C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD6C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD7E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD7E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BD910
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BD910 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BDA38
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BDA38 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 06EF0060
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x06EF0060 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07411E00
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07411E00 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07411F28
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07411F28 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412050
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412050 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412178
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412178 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 074122A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x074122A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 074123C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x074123C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 074124F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x074124F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412618
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412618 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412740
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412740 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412868
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412868 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412990
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412990 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412AB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412AB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412BE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412BE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412D08
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412D08 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412E30
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412E30 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07412F58
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07412F58 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 07413080
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x07413080 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 074131A8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x074131A8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 074132D0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x074132D0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ABE00
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ABE00 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073ABF28
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073ABF28 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073AF960
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073AF960 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B04F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B04F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0618
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0618 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0740
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0740 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0868
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0868 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B0BE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B0BE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2660
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2660 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2788
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2788 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B28B0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B28B0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B29D8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B29D8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2B00
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2B00 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B2C28
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B2C28 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4660
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4660 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4B00
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4B00 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B4C28
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B4C28 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B58C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B58C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5B18
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5B18 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B5FB8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B5FB8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B60E0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B60E0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6208
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6208 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6330
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6330 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6458
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6458 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B6580
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B6580 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B66A8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B66A8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B67D0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B67D0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073B68F8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073B68F8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BADE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BADE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF030
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF030 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF220
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF220 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF348
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF348 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF470
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF470 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF598
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF598 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF6C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF6C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF7E8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF7E8 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BF910
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BF910 is freed.
memory  |09:57:46: [objmemDestroy] freeing structure at 073BFA38
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x073BFA38 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 0700FA78
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x0700FA78 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 0700F9C8
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x0700F9C8 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 0700F918
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x0700F918 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 0700F868
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x0700F868 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FBA20
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FBA20 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB970
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB970 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB8C0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB8C0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB810
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB810 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FBCE0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FBCE0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FBC30
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FBC30 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FBB80
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FBB80 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FBAD0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FBAD0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB1E0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB1E0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB600
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB600 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB760
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB760 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB550
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB550 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB6B0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB6B0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB4A0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB4A0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB3F0
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB3F0 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB340
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB340 is freed.
memory  |09:57:46: [objmemDestroy] freeing feature at 072FB290
memory  |09:57:46: [objmemDestroy] BASE_OBJECT* 0x072FB290 is freed.
sync    |09:57:46: [sendDroidCheck] sent droid check at tick 300
sync    |09:57:47: [sendDroidCheck] sent droid check at tick 600
sync    |09:57:47: [sendDroidCheck] sent droid check at tick 900
sync    |09:57:47: [sendDroidCheck] sent droid check at tick 1201
sync    |09:57:48: [sendDroidCheck] sent droid check at tick 1518
sync    |09:57:48: [sendDroidCheck] sent droid check at tick 1821
sync    |09:57:48: [sendDroidCheck] sent droid check at tick 2138
sync    |09:57:49: [sendDroidCheck] sent droid check at tick 2446
sound   |09:57:49: [__sound_GetError] OpenAL raised an error: "AL_INVALID_NAME: Invalid name parameter passed"; at openal_track.c:467
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 3 times (total 7 repeats)
never   |09:57:49: [inputHandleKeyEvent] Code: 1b
sound   |09:57:49: [__sound_GetError] OpenAL raised an error: "AL_INVALID_NAME: Invalid name parameter passed"; at openal_track.c:467
never   |09:57:49: [driveInitVars] driveInitVars: Driving
never   |09:57:49: [gameTimeStop] Clock paused at 21486
save    |09:57:51: [_addLoadSave] called (0, savegame/, gam, Spiel speichern)
never   |09:57:51: [gameTimeStop] Clock paused at 23849
save    |09:57:51: [_addLoadSave] Searching "savegame/" for savegames
never   |09:57:53: [inputHandleKeyEvent] Code: 61
never   |09:57:53: [inputHandleKeyEvent] Code: 73
never   |09:57:53: [inputHandleKeyEvent] Code: 64
never   |09:57:53: [inputHandleKeyEvent] Code: 66
never   |09:57:54: [inputHandleKeyEvent] Code: 10f
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 6 times (total 14 repeats)
sync    |09:57:59: [sendDroidCheck] sent droid check at tick 2751
sync    |09:58:00: [sendDroidCheck] sent droid check at tick 3051
sync    |09:58:00: [sendDroidCheck] sent droid check at tick 3351
sync    |09:58:00: [sendDroidCheck] sent droid check at tick 3651
never   |09:58:00: [inputHandleKeyEvent] Code: 1b
never   |09:58:00: [driveInitVars] driveInitVars: Driving
never   |09:58:00: [gameTimeStop] Clock paused at 33216
main    |09:58:04: [runGameLoop] GAMECODE_QUITGAME
wz      |09:58:04: [stageThreeShutDown] == stageThreeShutDown ==
net     |09:58:04: [multiGameShutdown] Mr_ Spook is shutting down.
net     |09:58:04: [sendLeavingMsg] We are leaving 'nicely'
wz      |09:58:04: [saveFile] We are to write (multiplay/players/Mr_ Spook.sta) of size 19
wz      |09:58:04: [saveFile] Successfully wrote to C:\Users\flo\Documents\Warzone 2100 2.2\\multiplay/players/Mr_ Spook.sta with 19 bytes
net     |09:58:04: [NEThaltJoining] temporarily locking game to prevent more players
net     |09:58:04: [NETclose] Terminating sockets.
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 0 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 1 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 2 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 3 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 4 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 5 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 6 for a new player
net     |09:58:04: [NET_DestroyPlayer] Freeing slot 7 for a new player
script  |09:58:04: [eventReset] eventReset: 6 contexts still allocated at reset
save    |09:58:04: [missionShutDown] called, mission is main map
wz      |09:58:04: [scriptFreeCode] Unloading script data
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 1 times (total 5 repeats)
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SMSG resource: multiplay.txt(2cbb7f4) not used
wz      |09:58:04: [stageTwoShutDown] == stageTwoShutDown ==
sound   |09:58:04: [cdAudio_Stop] called, cdStream=06E88790
message |09:58:04: [removeMessage] removing message for player 0
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: resmessagesall.rmsg(120efe7) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: resmessages3.rmsg(c92a1c7) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: resmessages23.rmsg(85c69b7) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: resmessages2.rmsg(ca2a1c7) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: resmessages12.rmsg(96c69b7) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: resmessages1.rmsg(cf2a1c7) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: RESEARCHMSG resource: messages.rmsg(c0b2797) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: names.txt(1a66bb4) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SFUNC resource: functions.txt(998b174) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SFEAT resource: features.txt(20d5074) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SSTRUCT resource: structures.txt(fddb5f4) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STEMPL resource: templates.txt(869e4) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SBODY resource: body.txt(39c3da4) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxlbmbp1.pie(38f33c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxlbmbe1.pie(23f33c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trlvtlpl.pie(4da2f45) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trlvtlem.pie(5092f45) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxvtl14.pie(f0eef55) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: icamrknt.pie(ce256b5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: icspaner.pie(67db0b5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: icmslcd.pie(3cb655) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxgrdexp.pie(e6ff255) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxdirt.pie(e738855) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxsnexp.pie(a9aecf5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxlswave.pie(21b2c65) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxscudm.pie(9c5e355) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxsroc.pie(7328955) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxlmiss.pie(ecfe5c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxmgunx2.pie(70a2875) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxmflmr.pie(170e565) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: fxlflmr.pie(170e465) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mibnkdrr.pie(c6a4625) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trmmslbb.pie(5f41655) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnmmslbb.pie(4a81655) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnnavbig.pie(21b1275) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trhsuper.pie(133ec75) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnhsuper.pie(67ec75) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnmair.pie(5e1f7c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnhmsli.pie(84819f5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnhmsl.pie(27bf605) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnmmsla.pie(85006f5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnmmsl.pie(27bf7f5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnhblas.pie(2a18a5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trhmsli.pie(85359f5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trhmsl.pie(27ca205) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trmmsla.pie(85b46f5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trmmsl.pie(27ca3f5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trlmsl.pie(27ca3c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trmcon.pie(846a3c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: trhcon.pie(846a215) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: gnmecm1.pie(8500545) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mipipe3a.pie(d6e7a95) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mipipe2a.pie(d7e7a95) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mipipe1a.pie(d4e7a95) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mitankerh.pie(b835675) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: miwreck.pie(92dd8b5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: miarthov.pie(a565355) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: dummy.pie(22c7d75) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: blbrepr2.pie(1254275) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: blnavbak.pie(22d1275) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: blnavbnk.pie(35d1275) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mibcool.pie(470e255) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mibar.pie(6656505) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: mitrapst.pie(99a2b5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: scrstrings.txt(abeaa64) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: resstrings.txt(84eaa14) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: cam3strings.txt(24ee814) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: cam2strings.txt(2bee814) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: cam1strings.txt(2aee814) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: STR_RES resource: genstrings.txt(8feaba4) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SMSG resource: cam3messages.txt(3bcc884) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SMSG resource: cam2messages.txt(cbcc884) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: SMSG resource: cam1messages.txt(dbcc884) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: cybdpair.pie(16a5d95) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: cybdpstd.pie(c0c5d85) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: IMD resource: iccamera.pie(eb542c5) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-28(45b8008) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-25(45b8005) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-24(45b8004) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-23(45b8003) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-22(45b8002) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-21(45b8001) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-20(45b8000) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-19(45b8019) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-18(45b8018) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-17(45b8017) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-16(45b8016) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-15(45b8015) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-14(45b8014) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-13(45b8013) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-12(45b8012) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-11(45b8011) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-10(45b8010) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-9(545b809) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-8(545b808) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-7(545b807) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-6(545b806) not used
never   |09:58:04: [resReleaseBlockData] resReleaseBlockData: TEXPAGE resource: page-59(45b80d9) not used
wz      |09:58:04: [stageOneShutDown] == stageOneShutDown ==
never   |09:58:04: [gridClear] gridClear 12 12
texture |09:58:04: [stageOneShutDown] === stageOneShutDown ===
texture |09:58:04: [pie_TexShutDown] pie_TexShutDown successful - did free 31 texture pages
wz      |09:58:04: [rebuildSearchPath] Cleaning up
wz      |09:58:04: [rebuildSearchPath] *** Switching to multiplay mods ***
texture |09:58:04: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
main    |09:58:04: [frontendInitialise] Initialising frontend : wrf/frontend.wrf
wz      |09:58:04: [radarInitVars] Resetting radar zoom to 1.000000
wz      |09:58:04: [radarSize] radar=(1416,876) tex=(0,0) size=(0,0)
never   |09:58:04: [driveInitVars] driveInitVars: Driving
main    |09:58:04: [frontendInitialise] frontEndInitialise: loading resource file .....
wz      |09:58:04: [resLoad] resLoad: loading [directory: C:\Program Files\Warzone 2100\mp.wz] wrf/frontend.wrf
wz      |09:58:04: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\mp.wz] wrf/frontend.wrf
never   |09:58:04: [res_parse] directory: images
never   |09:58:04: [res_parse] Current resource directory: images/
never   |09:58:04: [res_parse] file: IMGPAGE frontend0.png
never   |09:58:04: [loadingScreenCallback] loadingScreenCallback: pause 18289
never   |09:58:04: [res_parse] file: IMGPAGE frontend1.png
never   |09:58:04: [res_parse] file: IMGPAGE frontend2.png
never   |09:58:04: [res_parse] file: IMGPAGE frontend3.png
never   |09:58:04: [res_parse] file: IMGPAGE frontend4.png
never   |09:58:04: [res_parse] file: IMGPAGE intfac0.png
never   |09:58:04: [res_parse] file: IMGPAGE intfac1.png
never   |09:58:04: [res_parse] file: IMGPAGE intfac2.png
never   |09:58:04: [res_parse] file: IMGPAGE intfac3.png
never   |09:58:04: [res_parse] file: IMGPAGE intfac4.png
never   |09:58:04: [res_parse] file: IMGPAGE intfac5.png
never   |09:58:04: [res_parse] file: IMG intfac.img
wz      |09:58:04: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] images/intfac.img
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: intfac0.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: intfac0.png page=1
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: intfac1.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: intfac1.png page=2
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: intfac2.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: intfac2.png page=3
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: intfac3.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: intfac3.png page=4
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: intfac4.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: intfac4.png page=5
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: intfac5.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: intfac5.png page=6
never   |09:58:04: [res_parse] file: IMG frontend.img
wz      |09:58:04: [openLoadFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] images/frontend.img
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: frontend0.png (512, 512)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: frontend0.png page=7
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: frontend1.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: frontend1.png page=8
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: frontend2.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: frontend2.png page=9
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: frontend3.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: frontend3.png page=10
texture |09:58:04: [LoadTextureFile] Load texture from resource cache: frontend4.png (256, 256)
texture |09:58:04: [LoadTextureFile] LoadTextureFile: had to upload texture!
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: frontend4.png page=11
never   |09:58:04: [res_parse] directory: texpages
never   |09:58:04: [res_parse] Current resource directory: texpages/
never   |09:58:04: [res_parse] file: TEXPAGE page-6-features-arizona.png
texture |09:58:04: [dataTexPageLoad] adding page page-6 with texture texpages/page-6-features-arizona.png
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: page-6 page=12
never   |09:58:04: [res_parse] file: TEXPAGE page-7-barbarians-arizona.png
texture |09:58:04: [dataTexPageLoad] adding page page-7 with texture texpages/page-7-barbarians-arizona.png
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: page-7 page=13
never   |09:58:04: [res_parse] file: TEXPAGE page-8-player-buildings-bases.png
texture |09:58:04: [dataTexPageLoad] adding page page-8 with texture texpages/page-8-player-buildings-bases.png
texture |09:58:04: [pie_AddTexPage] pie_AddTexPage: page-8 page=14
never   |09:58:05: [res_parse] file: TEXPAGE page-9-player-buildings-bases.png
texture |09:58:05: [dataTexPageLoad] adding page page-9 with texture texpages/page-9-player-buildings-bases.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-9 page=15
never   |09:58:05: [res_parse] file: TEXPAGE page-10-laboratories.png
texture |09:58:05: [dataTexPageLoad] adding page page-10 with texture texpages/page-10-laboratories.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-10 page=16
never   |09:58:05: [res_parse] file: TEXPAGE page-11-player-buildings.png
texture |09:58:05: [dataTexPageLoad] adding page page-11 with texture texpages/page-11-player-buildings.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-11 page=17
never   |09:58:05: [res_parse] file: TEXPAGE page-12-player-buildings.png
texture |09:58:05: [dataTexPageLoad] adding page page-12 with texture texpages/page-12-player-buildings.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-12 page=18
never   |09:58:05: [res_parse] file: TEXPAGE page-13-player-buildings.png
texture |09:58:05: [dataTexPageLoad] adding page page-13 with texture texpages/page-13-player-buildings.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-13 page=19
never   |09:58:05: [res_parse] file: TEXPAGE page-14-droid-hubs.png
texture |09:58:05: [dataTexPageLoad] adding page page-14 with texture texpages/page-14-droid-hubs.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-14 page=20
never   |09:58:05: [res_parse] file: TEXPAGE page-15-droid-hubs.png
texture |09:58:05: [dataTexPageLoad] adding page page-15 with texture texpages/page-15-droid-hubs.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-15 page=21
never   |09:58:05: [res_parse] file: TEXPAGE page-16-droid-drives.png
texture |09:58:05: [dataTexPageLoad] adding page page-16 with texture texpages/page-16-droid-drives.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-16 page=22
never   |09:58:05: [res_parse] file: TEXPAGE page-17-droid-weapons.png
texture |09:58:05: [dataTexPageLoad] adding page page-17 with texture texpages/page-17-droid-weapons.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-17 page=23
never   |09:58:05: [res_parse] file: TEXPAGE page-18-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-18 with texture texpages/page-18-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-18 page=24
never   |09:58:05: [res_parse] file: TEXPAGE page-19-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-19 with texture texpages/page-19-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-19 page=25
never   |09:58:05: [res_parse] file: TEXPAGE page-20-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-20 with texture texpages/page-20-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-20 page=26
never   |09:58:05: [res_parse] file: TEXPAGE page-21-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-21 with texture texpages/page-21-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-21 page=27
never   |09:58:05: [res_parse] file: TEXPAGE page-22-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-22 with texture texpages/page-22-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-22 page=28
never   |09:58:05: [res_parse] file: TEXPAGE page-23-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-23 with texture texpages/page-23-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-23 page=29
never   |09:58:05: [res_parse] file: TEXPAGE page-24-fx.png
texture |09:58:05: [dataTexPageLoad] adding page page-24 with texture texpages/page-24-fx.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-24 page=30
never   |09:58:05: [res_parse] file: TEXPAGE page-28-naval.png
texture |09:58:05: [dataTexPageLoad] adding page page-28 with texture texpages/page-28-naval.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-28 page=31
never   |09:58:05: [res_parse] file: TEXPAGE page-59-more-weapons.png
texture |09:58:05: [dataTexPageLoad] adding page page-59 with texture texpages/page-59-more-weapons.png
texture |09:58:05: [pie_AddTexPage] pie_AddTexPage: page-59 page=32
texture |09:58:05: [pie_AddTexPage] scaling down texture page-59 from 1024x1024 to 512x512
never   |09:58:05: [res_parse] directory: audio/sfx/interfce
never   |09:58:05: [res_parse] Current resource directory: audio/sfx/interfce/
never   |09:58:05: [res_parse] file: WAV beep1.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep1.ogg
never   |09:58:05: [res_parse] file: WAV beep2.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep2.ogg
never   |09:58:05: [res_parse] file: WAV beep4.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep4.ogg
never   |09:58:05: [res_parse] file: WAV beep5.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep5.ogg
never   |09:58:05: [res_parse] file: WAV beep6.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep6.ogg
never   |09:58:05: [res_parse] file: WAV beep7.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep7.ogg
never   |09:58:05: [res_parse] file: WAV beep8.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep8.ogg
never   |09:58:05: [res_parse] file: WAV beep9.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/beep9.ogg
never   |09:58:05: [res_parse] file: WAV gmeshtdn.ogg
wz      |09:58:05: [sound_LoadTrackFromFile] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/sfx/interfce/gmeshtdn.ogg
never   |09:58:05: [res_parse] directory: audio
never   |09:58:05: [res_parse] Current resource directory: audio/
never   |09:58:05: [res_parse] file: AUDIOCFG frontaud.cfg
wz      |09:58:05: [dataAudioCfgLoad] Reading...[directory: C:\Program Files\Warzone 2100\base.wz] audio/frontaud.cfg
never   |09:58:05: [res_parse] directory: messages/strings
never   |09:58:05: [res_parse] Current resource directory: messages/strings/
never   |09:58:05: [res_parse] file: STR_RES names.txt
wz      |09:58:05: [strresLoad] Reading...[directory C:\Program Files\Warzone 2100\mp.wz] messages/strings/names.txt
sound   |09:58:05: [cdAudio_PlayTrack] called(0)
sound   |09:58:05: [cdAudio_OpenTrack] called(music/menu.ogg)
sound   |09:58:05: [cdAudio_Stop] called, cdStream=00000000
wz      |09:58:05: [cdAudio_OpenTrack] Reading...[directory: C:\Program Files\Warzone 2100\] music/menu.ogg
sound   |09:58:05: [cdAudio_OpenTrack] successful(music/menu.ogg)
main    |09:58:07: [runTitleLoop] TITLECODE_QUITGAME
wz      |09:58:07: [frontendShutdown] == Shuting down frontend ==
wz      |09:58:07: [saveConfig] Writing prefs to registry
wz      |09:58:07: [registry_save] Saving the registry to [directory: C:\Users\flo\Documents\Warzone 2100 2.2\] config
wz      |09:58:07: [saveFile] We are to write (config) of size 719
wz      |09:58:07: [saveFile] Successfully wrote to C:\Users\flo\Documents\Warzone 2100 2.2\\config with 719 bytes
never   |09:58:07: [resReleaseAllData] resReleaseAllData: STR_RES resource: names.txt(1a66bb4) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-59(45b80d9) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-28(45b8008) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-24(45b8004) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-23(45b8003) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-22(45b8002) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-21(45b8001) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-20(45b8000) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-19(45b8019) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-18(45b8018) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-17(45b8017) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-16(45b8016) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-15(45b8015) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-14(45b8014) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-13(45b8013) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-12(45b8012) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-11(45b8011) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-10(45b8010) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-9(545b809) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-8(545b808) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-7(545b807) not used
never   |09:58:07: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-6(545b806) not used
texture |09:58:07: [frontendShutdown] === frontendShutdown ===
texture |09:58:07: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
texture |09:58:07: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
main    |09:58:07: [SDL_main] Shutting down Warzone 2100
main    |09:58:07: [multiShutdown] shutting down networking
net     |09:58:07: [NETshutdown] NETshutdown
main    |09:58:07: [multiShutdown] free game data (structure limits)
main    |09:58:07: [systemShutdown] shutting down audio subsystems
main    |09:58:07: [systemShutdown] shutting down CD audio
sound   |09:58:07: [cdAudio_Close] called
sound   |09:58:07: [cdAudio_Stop] called, cdStream=0720B938
sound   |09:58:07: [sound_ShutdownLibrary] starting shutdown
sound   |09:58:07: [sound_ShutdownLibrary] make default context NULL
sound   |09:58:07: [sound_ShutdownLibrary] destroy previous context
sound   |09:58:07: [sound_ShutdownLibrary] close device
main    |09:58:08: [systemShutdown] shutting down graphics subsystem
texture |09:58:08: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
3d      |09:58:08: [iV_ShutDown] iVi[ShutDown] = successful
