Hier noch die Infos zu meinem System und der Log mit --debug all
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Computer:
Computertyp ACPI x64-based PC
Betriebssystem Microsoft Windows 7 Media Center Edition
Internet Explorer 8.0.7600.16385
DirectX DirectX 10.1
CPU Typ QuadCore AMD Phenom II X4 945, 3000 MHz (15 x 200)
Motherboard Name Gigabyte GA-MA790XT-UD4P
Motherboard Chipsatz AMD 790X, AMD K10
Arbeitsspeicher 4096 MB (DDR3-1333 DDR3 SDRAM)
Grafikkarte ATI Radeon HD 5700 Series (512 MB)
Betriebssystem Eigenschaften
OS Name Microsoft Windows 7 Media Center Edition
OS Kerneltyp Multiprocessor Free (64-bit)
OS Version 6.1.7600
texture |07:48:26: [setTextureSize] texture size set to 512
main |07:48:29: [SDL_main] Entering main loop
wz |07:48:31: [loadMultiStats] loadMultiStats: multiplay/players/Warlord.sta
wz |07:48:31: [openLoadFile] Reading...[directory: C:\Users\Win7\Documents\Warzone 2100 2.3\] multiplay/players/Warlord.sta
error |07:48:31: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
error |07:48:31: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967204
wz |07:48:33: [processMultiopWidgets] processMultiopWidgets[MULTIOP_MAP_ICON]: multiplay/custommaps/.wrf
wz |07:48:34: [rebuildSearchPath] Cleaning up
wz |07:48:34: [rebuildSearchPath] *** Switching to multiplay mods ***
wz |07:48:34: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/ttypes.ttp
wz |07:48:34: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/game.map
map |07:48:34: [mapFloodFillContinents] Found 57 limited continents
map |07:48:34: [mapFloodFillContinents] Found 55 hover continents
wz |07:48:34: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/struct.bjo
error |07:48:34: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
error |07:48:34: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967204
wz |07:48:37: [rebuildSearchPath] Cleaning up
wz |07:48:37: [rebuildSearchPath] *** Switching to multiplay mods ***
wz |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/ttypes.ttp
wz |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/game.map
map |07:48:37: [mapFloodFillContinents] Found 57 limited continents
map |07:48:37: [mapFloodFillContinents] Found 55 hover continents
wz |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/struct.bjo
wz |07:48:37: [rebuildSearchPath] Cleaning up
wz |07:48:37: [rebuildSearchPath] *** Switching to multiplay mods ***
wz |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/ttypes.ttp
wz |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/game.map
map |07:48:37: [mapFloodFillContinents] Found 57 limited continents
map |07:48:37: [mapFloodFillContinents] Found 55 hover continents
wz |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/struct.bjo
net |07:48:39: [NETGameLocked] Passworded game is FALSE
wz |07:48:39: [reloadMPConfig] Reloading prefs prefs to registry
wz |07:48:39: [registry_save] Saving the registry to [directory: C:\Users\Win7\Documents\Warzone 2100 2.3\] config
wz |07:48:39: [saveFile] We are to write (config) of size 719
wz |07:48:39: [saveFile] Successfully wrote to C:\Users\Win7\Documents\Warzone 2100 2.3\\config with 719 bytes
net |07:48:39: [stopJoining] player 0 (Host is false) stopping.
net |07:48:39: [stopJoining] We have stopped joining.
main |07:48:41: [runTitleLoop] TITLECODE_QUITGAME
wz |07:48:41: [frontendShutdown] == Shuting down frontend ==
wz |07:48:41: [saveConfig] Writing prefs to registry
wz |07:48:41: [registry_save] Saving the registry to [directory: C:\Users\Win7\Documents\Warzone 2100 2.3\] config
wz |07:48:41: [saveFile] We are to write (config) of size 719
wz |07:48:41: [saveFile] Successfully wrote to C:\Users\Win7\Documents\Warzone 2100 2.3\\config with 719 bytes
never |07:48:41: [resReleaseAllData] resReleaseAllData: STR_RES resource: names.txt(1a66bb4) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-59(45b80d9) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-28(45b8008) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-24(45b8004) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-23(45b8003) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-22(45b8002) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-21(45b8001) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-20(45b8000) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-19(45b8019) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-18(45b8018) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-17(45b8017) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-16(45b8016) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-15(45b8015) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-14(45b8014) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-13(45b8013) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-12(45b8012) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-11(45b8011) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-10(45b8010) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-9(545b809) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-8(545b808) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-7(545b807) not used
never |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-6(545b806) not used
texture |07:48:41: [frontendShutdown] === frontendShutdown ===
texture |07:48:41: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
texture |07:48:41: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
main |07:48:41: [SDL_main] Shutting down Warzone 2100
main |07:48:41: [multiShutdown] shutting down networking
net |07:48:41: [NETshutdown] NETshutdown
main |07:48:41: [multiShutdown] free game data (structure limits)
main |07:48:41: [systemShutdown] shutting down audio subsystems
main |07:48:41: [systemShutdown] shutting down CD audio
sound |07:48:41: [cdAudio_Close] called
sound |07:48:41: [cdAudio_Stop] called, cdStream=07731418
sound |07:48:41: [sound_ShutdownLibrary] starting shutdown
sound |07:48:41: [sound_ShutdownLibrary] make default context NULL
sound |07:48:41: [sound_ShutdownLibrary] destroy previous context
sound |07:48:41: [sound_ShutdownLibrary] close device
main |07:48:41: [systemShutdown] shutting down graphics subsystem
texture |07:48:41: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
3d |07:48:41: [iV_ShutDown] iVi[ShutDown] = successful