Autor Thema: Schwarze Kartenvorschau  (Gelesen 11963 mal)

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Offline boarder_thorsten

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Schwarze Kartenvorschau
« am: 2010-01-12, 19:55:27 »
Seit Win 7 sehe ich bei der Kartenvorschau (Multiplayer oder Geplänkel) nur noch die Ziffern der Startposition ansonsten ist der Bilschirm Schwarz?
Hat jemand eine Idee woran das liegen könnte?

Offline Black NEXUS

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Re: Schwarze Kartenvorschau
« Antwort #1 am: 2010-01-12, 20:02:35 »
Wir benötigen da ein paar mehr Informationen, deine Version, mit der du das Problem hast und deine Rechnerbeschreibung. Zusätzlich kannste das Game mit --debug all starten und uns dann die Inhalte der stderr.txt posten. Wenn zu viel srinne steht, es reichen meist die letzen 100-1.000 Zeilen.
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Offline boarder_thorsten

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Re: Schwarze Kartenvorschau
« Antwort #2 am: 2010-01-12, 20:06:27 »
In der Datei stderr wird bei jedem versuchten Map preview eine der folgenden Meldungen ausgegeben

error   |08:04:24: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
error   |08:04:24: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967204
error   |08:04:27: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
error   |08:04:27: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967204

Offline boarder_thorsten

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Re: Schwarze Kartenvorschau
« Antwort #3 am: 2010-01-12, 20:10:18 »
Kann es sein das ein Programm istalliert sein muß, das das Dateiformat der gespeicherten Karte können muß?
Habe den Rechner neu Installiert und noch keine extra Bild Viewer drauf. Übrigens habe ich das Problem bei einem Kumpel auf einem XP Rechner auch schon mal gesehen.
« Letzte Änderung: 2010-01-12, 20:12:52 von boarder_thorsten »

Offline Black NEXUS

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Re: Schwarze Kartenvorschau
« Antwort #4 am: 2010-01-12, 20:23:03 »
Mh, hast du auch sicher das Game mit --debug all gestartet?

Meines Wissens nach muss nix weiter installiert sein, nur halt sollten die neusten Treiber drauf sein. Die Map kannste auch nicht mit einem Bildeditor öffnen :P

Gib mal ein paar mehr Daten zum Rechner als nur Win 7.
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Offline cybersphinx

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Re: Schwarze Kartenvorschau
« Antwort #5 am: 2010-01-12, 21:24:42 »
Seit Win 7 sehe ich bei der Kartenvorschau (Multiplayer oder Geplänkel) nur noch die Ziffern der Startposition ansonsten ist der Bilschirm Schwarz?
Hat jemand eine Idee woran das liegen könnte?
Grafiktreiber, den neuesten von der Herstellerseite runterladen (nicht Windows Update).

Offline boarder_thorsten

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Re: Schwarze Kartenvorschau
« Antwort #6 am: 2010-01-14, 08:04:00 »
Hier noch die Infos zu meinem System und der Log mit --debug all

--------[ Übersicht ]---------------------------------------------------------------------------------------------------
Computer:
   Computertyp                                       ACPI x64-based PC
   Betriebssystem                                    Microsoft Windows 7 Media Center Edition
   Internet Explorer                                 8.0.7600.16385
   DirectX                                           DirectX 10.1
  
CPU Typ                                           QuadCore AMD Phenom II X4 945, 3000 MHz (15 x 200)
Motherboard Name                                  Gigabyte GA-MA790XT-UD4P  
Motherboard Chipsatz                              AMD 790X, AMD K10
Arbeitsspeicher                                   4096 MB  (DDR3-1333 DDR3 SDRAM)
Grafikkarte                                       ATI Radeon HD 5700 Series  (512 MB)

Betriebssystem Eigenschaften   
 OS Name   Microsoft Windows 7 Media Center Edition
 OS Kerneltyp   Multiprocessor Free (64-bit)
 OS Version   6.1.7600




texture |07:48:26: [setTextureSize] texture size set to 512

main    |07:48:29: [SDL_main] Entering main loop
wz      |07:48:31: [loadMultiStats] loadMultiStats: multiplay/players/Warlord.sta
wz      |07:48:31: [openLoadFile] Reading...[directory: C:\Users\Win7\Documents\Warzone 2100 2.3\] multiplay/players/Warlord.sta
error   |07:48:31: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
error   |07:48:31: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967204
wz      |07:48:33: [processMultiopWidgets] processMultiopWidgets[MULTIOP_MAP_ICON]: multiplay/custommaps/.wrf
wz      |07:48:34: [rebuildSearchPath] Cleaning up
wz      |07:48:34: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |07:48:34: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/ttypes.ttp
wz      |07:48:34: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/game.map
map     |07:48:34: [mapFloodFillContinents] Found 57 limited continents
map     |07:48:34: [mapFloodFillContinents] Found 55 hover continents
wz      |07:48:34: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/struct.bjo
error   |07:48:34: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
error   |07:48:34: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967204
wz      |07:48:37: [rebuildSearchPath] Cleaning up
wz      |07:48:37: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/ttypes.ttp
wz      |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/game.map
map     |07:48:37: [mapFloodFillContinents] Found 57 limited continents
map     |07:48:37: [mapFloodFillContinents] Found 55 hover continents
wz      |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/struct.bjo
wz      |07:48:37: [rebuildSearchPath] Cleaning up
wz      |07:48:37: [rebuildSearchPath] *** Switching to multiplay mods ***
wz      |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/ttypes.ttp
wz      |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/game.map
map     |07:48:37: [mapFloodFillContinents] Found 57 limited continents
map     |07:48:37: [mapFloodFillContinents] Found 55 hover continents
wz      |07:48:37: [openLoadFile] Reading...[directory: C:\Spiele\Warzone 2100 2.3b7\base.wz] multiplay/maps/4c-greatrift/struct.bjo
net     |07:48:39: [NETGameLocked] Passworded game is FALSE
wz      |07:48:39: [reloadMPConfig] Reloading prefs prefs to registry
wz      |07:48:39: [registry_save] Saving the registry to [directory: C:\Users\Win7\Documents\Warzone 2100 2.3\] config
wz      |07:48:39: [saveFile] We are to write (config) of size 719
wz      |07:48:39: [saveFile] Successfully wrote to C:\Users\Win7\Documents\Warzone 2100 2.3\\config with 719 bytes
net     |07:48:39: [stopJoining] player 0 (Host is false) stopping.
net     |07:48:39: [stopJoining] We have stopped joining.
main    |07:48:41: [runTitleLoop] TITLECODE_QUITGAME
wz      |07:48:41: [frontendShutdown] == Shuting down frontend ==
wz      |07:48:41: [saveConfig] Writing prefs to registry
wz      |07:48:41: [registry_save] Saving the registry to [directory: C:\Users\Win7\Documents\Warzone 2100 2.3\] config
wz      |07:48:41: [saveFile] We are to write (config) of size 719
wz      |07:48:41: [saveFile] Successfully wrote to C:\Users\Win7\Documents\Warzone 2100 2.3\\config with 719 bytes
never   |07:48:41: [resReleaseAllData] resReleaseAllData: STR_RES resource: names.txt(1a66bb4) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-59(45b80d9) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-28(45b8008) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-24(45b8004) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-23(45b8003) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-22(45b8002) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-21(45b8001) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-20(45b8000) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-19(45b8019) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-18(45b8018) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-17(45b8017) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-16(45b8016) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-15(45b8015) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-14(45b8014) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-13(45b8013) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-12(45b8012) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-11(45b8011) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-10(45b8010) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-9(545b809) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-8(545b808) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-7(545b807) not used
never   |07:48:41: [resReleaseAllData] resReleaseAllData: TEXPAGE resource: page-6(545b806) not used
texture |07:48:41: [frontendShutdown] === frontendShutdown ===
texture |07:48:41: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
texture |07:48:41: [pie_TexInit] pie_TexInit successful - initialized 128 texture pages
main    |07:48:41: [SDL_main] Shutting down Warzone 2100
main    |07:48:41: [multiShutdown] shutting down networking
net     |07:48:41: [NETshutdown] NETshutdown
main    |07:48:41: [multiShutdown] free game data (structure limits)
main    |07:48:41: [systemShutdown] shutting down audio subsystems
main    |07:48:41: [systemShutdown] shutting down CD audio
sound   |07:48:41: [cdAudio_Close] called
sound   |07:48:41: [cdAudio_Stop] called, cdStream=07731418
sound   |07:48:41: [sound_ShutdownLibrary] starting shutdown
sound   |07:48:41: [sound_ShutdownLibrary] make default context NULL
sound   |07:48:41: [sound_ShutdownLibrary] destroy previous context
sound   |07:48:41: [sound_ShutdownLibrary] close device
main    |07:48:41: [systemShutdown] shutting down graphics subsystem
texture |07:48:41: [pie_TexShutDown] pie_TexShutDown successful - did free 33 texture pages
3d      |07:48:41: [iV_ShutDown] iVi[ShutDown] = successful